Obi  6.4
Unified particle physics for Unity
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Package Obi

Classes

class  ObiCloth
 
class  ObiClothBase
 
class  ObiSkinnedCloth
 
class  ObiTearableCloth
 
class  ObiClothBlueprint
 
class  ObiClothBlueprintBase
 
class  ObiSkinnedClothBlueprint
 
class  ObiTearableClothBlueprint
 
class  HalfEdgeMesh
 
class  ObiTriangleSkinMap
 
class  ObiClothProxy
 
class  ObiClothRenderer
 
class  ObiClothRendererBase
 
class  ObiClothRendererMeshFilter
 
class  ObiSkinnedClothRenderer
 
class  ObiTearableClothRenderer
 
interface  IObiParticleCollection
 
class  ObiActor
 
interface  IColliderWorldImpl
 
interface  IAerodynamicConstraintsBatchImpl
 
interface  IBendConstraintsBatchImpl
 
interface  IBendTwistConstraintsBatchImpl
 
interface  IChainConstraintsBatchImpl
 
interface  IColliderCollisionConstraintsBatchImpl
 
interface  IColliderFrictionConstraintsBatchImpl
 
interface  IConstraintsBatchImpl
 
interface  IConstraints
 
interface  IDensityConstraintsBatchImpl
 
interface  IDistanceConstraintsBatchImpl
 
interface  IParticleCollisionConstraintsBatchImpl
 
interface  IParticleFrictionConstraintsBatchImpl
 
interface  IPinConstraintsBatchImpl
 
interface  IShapeMatchingConstraintsBatchImpl
 
interface  ISkinConstraintsBatchImpl
 
interface  IStitchConstraintsBatchImpl
 
interface  IStretchShearConstraintsBatchImpl
 
interface  ITetherConstraintsBatchImpl
 
interface  IVolumeConstraintsBatchImpl
 
interface  IObiBackend
 
interface  IObiJobHandle
 
class  JobHandlePool< T >
 
interface  ISolverImpl
 
class  NullBackend
 
class  NullSolverImpl
 
interface  IStructuralConstraintBatch
 
class  ObiAerodynamicConstraintsBatch
 
class  ObiBendConstraintsBatch
 
class  ObiBendTwistConstraintsBatch
 
class  ObiChainConstraintsBatch
 
interface  IObiConstraintsBatch
 
class  ObiConstraintsBatch
 
class  ObiDistanceConstraintsBatch
 
class  ObiPinConstraintsBatch
 
class  ObiShapeMatchingConstraintsBatch
 
class  ObiSkinConstraintsBatch
 
class  ObiStretchShearConstraintsBatch
 
class  ObiTetherConstraintsBatch
 
class  ObiVolumeConstraintsBatch
 
interface  IAerodynamicConstraintsUser
 
class  ObiAerodynamicConstraintsData
 
interface  IBendConstraintsUser
 
class  ObiBendConstraintsData
 
interface  IBendTwistConstraintsUser
 
class  ObiBendTwistConstraintsData
 
interface  IChainConstraintsUser
 
class  ObiChainConstraintsData
 
interface  IDistanceConstraintsUser
 
class  ObiDistanceConstraintsData
 
class  ObiPinConstraintsData
 
interface  IShapeMatchingConstraintsUser
 
class  ObiShapeMatchingConstraintsData
 
interface  ISkinConstraintsUser
 
class  ObiSkinConstraintsData
 
interface  IStretchShearConstraintsUser
 
class  ObiStretchShearConstraintsData
 
interface  ITetherConstraintsUser
 
class  ObiTetherConstraintsData
 
interface  IVolumeConstraintsUser
 
class  ObiVolumeConstraintsData
 
interface  IObiConstraints
 
class  ObiConstraints< T >
 
struct  StructuralConstraint
 
class  GraphColoring
 
class  ObiActorBlueprint
 
class  ObiMeshBasedActorBlueprint
 
class  ObiParticleGroup
 
class  ObiBoxShapeTracker2D
 
class  ObiCapsuleShapeTracker2D
 
class  ObiCircleShapeTracker2D
 
class  ObiEdgeShapeTracker2D
 
class  ObiBoxShapeTracker
 
class  ObiCapsuleShapeTracker
 
class  ObiCharacterControllerShapeTracker
 
class  ObiDistanceFieldShapeTracker
 
class  ObiMeshShapeTracker
 
class  ObiShapeTracker
 
class  ObiSphereShapeTracker
 
class  ObiTerrainShapeTracker
 
class  ObiCollider
 
class  ObiCollider2D
 
class  ObiColliderBase
 
class  ObiResourceHandle< T >
 
class  ObiColliderHandle
 
class  ObiCollisionMaterialHandle
 
class  ObiRigidbodyHandle
 
class  ObiColliderWorld
 
class  ObiCollisionMaterial
 
class  ObiDistanceField
 
class  ObiDistanceFieldHandle
 
struct  DistanceFieldHeader
 
class  ObiDistanceFieldContainer
 
struct  Edge
 
class  ObiEdgeMeshHandle
 
struct  EdgeMeshHeader
 
class  ObiEdgeMeshContainer
 
class  ObiHeightFieldHandle
 
struct  HeightFieldHeader
 
class  ObiHeightFieldContainer
 
class  ObiRigidbody
 
class  ObiRigidbody2D
 
class  ObiRigidbodyBase
 
struct  Triangle
 
class  ObiTriangleMeshHandle
 
struct  TriangleMeshHeader
 
class  ObiTriangleMeshContainer
 
struct  Aabb
 
struct  AffineTransform
 
class  ASDF
 
struct  DFNode
 
class  BIH
 
struct  BIHNode
 
interface  IBounded
 
struct  CellSpan
 
struct  ColliderRigidbody
 
struct  ColliderShape
 
struct  CollisionMaterial
 
class  ObiNativeAabbList
 
class  ObiNativeAffineTransformList
 
class  ObiNativeBIHNodeList
 
class  ObiNativeBoneWeightList
 
class  ObiNativeByteList
 
class  ObiNativeCellSpanList
 
class  ObiNativeColliderShapeList
 
class  ObiNativeCollisionMaterialList
 
class  ObiNativeContactShapeList
 
class  ObiNativeDFNodeList
 
class  ObiNativeDistanceFieldHeaderList
 
class  ObiNativeEdgeList
 
class  ObiNativeEdgeMeshHeaderList
 
class  ObiNativeFloatList
 
class  ObiNativeHeightFieldHeaderList
 
class  ObiNativeInt4List
 
class  ObiNativeIntList
 
class  ObiNativeIntPtrList
 
class  ObiNativeList< T >
 
class  ObiNativeMatrix4x4List
 
class  ObiNativeQuaternionList
 
class  ObiNativeQueryResultList
 
class  ObiNativeQueryShapeList
 
class  ObiNativeRigidbodyList
 
class  ObiNativeTriangleList
 
class  ObiNativeTriangleMeshHeaderList
 
class  ObiNativeVector2List
 
class  ObiNativeVector3List
 
class  ObiNativeVector4List
 
class  ObiList< T >
 
struct  ParticlePair
 
struct  QueryResult
 
struct  QueryShape
 
struct  SimplexCounts
 
struct  VInt4
 
class  MeshVoxelizer
 
class  PriorityQueue< T >
 
class  VoxelDistanceField
 
class  VoxelPathFinder
 
class  ObiDistanceFieldRenderer
 
class  ObiInstancedParticleRenderer
 
class  ObiParticleRenderer
 
class  ParticleAdvector
 
class  ParticleImpostorRendering
 
class  ShadowmapExposer
 
class  ObiSolver
 
class  ObiFixedUpdater
 Updater class that will perform simulation during FixedUpdate(). This is the most physically correct updater, and the one to be used in most cases. Also allows to perform substepping, greatly improving convergence. More...
 
class  ObiLateFixedUpdater
 Updater class that will perform simulation after WaitForFixedUpdate. Use this for simulations that require animation data as input, such as character clothing. Make sure to set the Animator update mode to "Animate Physics". More...
 
class  ObiLateUpdater
 Updater class that will perform simulation during LateUpdate(). This is highly unphysical and should be avoided whenever possible. This updater does not make any accuracy guarantees when it comes to two-way coupling with rigidbodies. It is only provided for the odd case when there's no way to perform simulation with a fixed timestep. If in doubt, use the ObiFixedUpdater component instead. More...
 
class  ObiUpdater
 Base class for updating multiple solvers in parallel. Derive from this class to write your onw updater. This grants you precise control over execution order, as you can choose to update solvers at any point during Unity's update cycle. More...
 
class  ChildrenOnly
 
class  Indent
 
class  InspectorButtonAttribute
 
class  MinMaxAttribute
 
class  MultiDelayed
 
class  MultiPropertyAttribute
 
class  MultiRange
 
class  SerializeProperty
 
class  VisibleIf
 
class  CoroutineJob
 
class  EditorCoroutine
 
class  ObiAmbientForceZone
 
class  ObiExternalForce
 
class  ObiSphericalForceZone
 
class  ObiContactEventDispatcher
 
class  ObiFluidSplatter
 
class  ObiFoamGenerator
 
class  ObiParticleAttachment
 
class  ObiParticleDragger
 
class  ObiParticleGridDebugger
 
class  ObiParticlePicker
 
class  ObiProfiler
 
class  ObiStitcher
 
class  Constants
 
class  ObiUtils
 
class  ObiVectorMath
 
class  SetCategory
 
class  ObiEmitter
 
class  ObiEmitterBlueprintBase
 
class  ObiFluidEmitterBlueprint
 
class  ObiGranularEmitterBlueprint
 
class  ObiEmitterShape
 
class  ObiEmitterShapeCube
 
class  ObiEmitterShapeDisk
 
class  ObiEmitterShapeEdge
 
class  ObiEmitterShapeImage
 
class  ObiEmitterShapeMesh
 
class  ObiEmitterShapeSphere
 
class  ObiEmitterShapeSquare
 
class  FluidRenderingUtils
 
class  ObiBaseFluidRenderer
 
class  ObiFluidRenderer
 
class  ObiPlant
 
class  ObiPlantGenerator
 
class  BuiltInLeafShapes
 
class  ObiBone
 
class  ObiRod
 
class  ObiRope
 
class  ObiRopeBase
 
class  ObiRopeCursor
 
class  ObiBoneBlueprint
 
class  ObiRodBlueprint
 
class  ObiRopeBlueprint
 
class  ObiRopeBlueprintBase
 
class  ObiRopeSection
 
class  ObiStructuralElement
 
class  ObiColorDataChannel
 
class  ObiPhaseDataChannel
 
class  ObiMassDataChannel
 
class  ObiNormalDataChannel
 
interface  IObiPathDataChannel
 
class  ObiPathDataChannel< T, U >
 
class  ObiPathDataChannelIdentity< T >
 
class  ObiPointsDataChannel
 
class  ObiRotationalMassDataChannel
 
class  ObiThicknessDataChannel
 
class  ObiCatmullRomInterpolator
 
class  ObiCatmullRomInterpolator3D
 
class  ObiColorInterpolator3D
 
class  ObiConstantInterpolator
 
interface  ObiInterpolator< T >
 
class  PathControlPointEvent
 
class  ObiPath
 
struct  ObiPathFrame
 
class  ObiPathSmoother
 
struct  ObiWingedPoint
 
class  ObiRopeChainRenderer
 
class  ObiRopeExtrudedRenderer
 
class  ObiRopeLineRenderer
 
class  ObiRopeMeshRenderer
 
class  ObiRopeAttach
 
class  ObiRopePrefabPlugger
 
class  ObiRopeReel
 
class  ObiSoftbody
 
class  ObiSoftbodyBlueprintBase
 
class  ObiSoftbodySurfaceBlueprint
 
class  ObiSoftbodySkinner