Obi
6.4
Unified particle physics for Unity
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Public Member Functions | |
void | ClearPrefabInstances () |
Public Attributes | |
GameObject | prefab |
Vector3 | instanceScale = Vector3.one |
bool | plugTears = true |
bool | plugStart = false |
bool | plugEnd = false |
This component plugs a prefab instance at each cut in the rope. Optionally, it will also place a couple instances at the start/end of an open rope.
GameObject Obi.ObiRopePrefabPlugger.prefab |
prefab object being instantiated at the rope cuts.