Obi
6.4
Unified particle physics for Unity
|
Public Member Functions | |
float | GetParticleSize (Oni.SolverParameters.Mode mode) |
float | GetParticleMass (Oni.SolverParameters.Mode mode) |
Public Member Functions inherited from Obi.ObiActorBlueprint | |
delegate void | BlueprintCallback (ObiActorBlueprint blueprint) |
bool | IsParticleActive (int index) |
bool | ActivateParticle (int index) |
bool | DeactivateParticle (int index) |
void | RecalculateBounds () |
IEnumerable< IObiConstraints > | GetConstraints () |
IObiConstraints | GetConstraintsByType (Oni.ConstraintType type) |
int | GetParticleRuntimeIndex (int blueprintIndex) |
Vector3 | GetParticlePosition (int index) |
Quaternion | GetParticleOrientation (int index) |
void | GetParticleAnisotropy (int index, ref Vector4 b1, ref Vector4 b2, ref Vector4 b3) |
float | GetParticleMaxRadius (int index) |
Color | GetParticleColor (int index) |
void | GenerateImmediate () |
IEnumerator | Generate () |
void | Clear () |
ObiParticleGroup | InsertNewParticleGroup (string name, int index, bool saveImmediately=true) |
ObiParticleGroup | AppendNewParticleGroup (string name, bool saveImmediately=true) |
bool | RemoveParticleGroupAt (int index, bool saveImmediately=true) |
bool | SetParticleGroupName (int index, string name, bool saveImmediately=true) |
void | ClearParticleGroups (bool saveImmediately=true) |
void | RemoveSelectedParticles (ref bool[] selected, bool optimize=true) |
void | RestoreRemovedParticles () |
virtual void | GenerateTethers (bool[] selected) |
virtual void | ClearTethers () |
Public Attributes | |
uint | capacity = 1000 |
float | resolution = 1 |
float | restDensity = 1000 |
Public Attributes inherited from Obi.ObiActorBlueprint | |
Vector3[] | positions = null |
Vector4[] | restPositions = null |
Quaternion[] | orientations = null |
Quaternion[] | restOrientations = null |
Vector3[] | velocities = null |
Vector3[] | angularVelocities = null |
float[] | invMasses = null |
float[] | invRotationalMasses = null |
int[] | filters = null |
Vector3[] | principalRadii = null |
Color[] | colors = null |
int[] | points = null |
int[] | edges = null |
int[] | triangles = null |
ObiDistanceConstraintsData | distanceConstraintsData = null |
ObiBendConstraintsData | bendConstraintsData = null |
ObiSkinConstraintsData | skinConstraintsData = null |
ObiTetherConstraintsData | tetherConstraintsData = null |
ObiStretchShearConstraintsData | stretchShearConstraintsData = null |
ObiBendTwistConstraintsData | bendTwistConstraintsData = null |
ObiShapeMatchingConstraintsData | shapeMatchingConstraintsData = null |
ObiAerodynamicConstraintsData | aerodynamicConstraintsData = null |
ObiChainConstraintsData | chainConstraintsData = null |
ObiVolumeConstraintsData | volumeConstraintsData = null |
List< ObiParticleGroup > | groups = new List<ObiParticleGroup>() |
Protected Member Functions | |
override IEnumerator | Initialize () |
Protected Member Functions inherited from Obi.ObiActorBlueprint | |
virtual void | SwapWithFirstInactiveParticle (int index) |
Additional Inherited Members | |
Protected Attributes inherited from Obi.ObiActorBlueprint | |
bool | m_Empty = true |
int | m_ActiveParticleCount = 0 |
int | m_InitialActiveParticleCount = 0 |
Bounds | _bounds = new Bounds() |
Properties inherited from Obi.ObiActorBlueprint | |
int | particleCount [get] |
int | activeParticleCount [get] |
bool | usesOrientedParticles [get] |
virtual bool | usesTethers [get] |
bool | empty [get] |
Bounds | bounds [get] |
Properties inherited from Obi.IObiParticleCollection | |
int | particleCount [get] |
int | activeParticleCount [get] |
bool | usesOrientedParticles [get] |
Events inherited from Obi.ObiActorBlueprint | |
BlueprintCallback | OnBlueprintGenerate |
float Obi.ObiEmitterBlueprintBase.GetParticleMass | ( | Oni.SolverParameters.Mode | mode | ) |
Returns the mass (in kilograms) of a single particle of this material.
float Obi.ObiEmitterBlueprintBase.GetParticleSize | ( | Oni.SolverParameters.Mode | mode | ) |
Returns the diameter (2 * radius) of a single particle of this material.
float Obi.ObiEmitterBlueprintBase.restDensity = 1000 |
rest density of the material.