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override void | ClearTethers () |
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override void | GenerateTethers (bool[] selected) |
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delegate void | BlueprintCallback (ObiActorBlueprint blueprint) |
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bool | IsParticleActive (int index) |
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bool | ActivateParticle (int index) |
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bool | DeactivateParticle (int index) |
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void | RecalculateBounds () |
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IEnumerable< IObiConstraints > | GetConstraints () |
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IObiConstraints | GetConstraintsByType (Oni.ConstraintType type) |
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int | GetParticleRuntimeIndex (int blueprintIndex) |
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Vector3 | GetParticlePosition (int index) |
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Quaternion | GetParticleOrientation (int index) |
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void | GetParticleAnisotropy (int index, ref Vector4 b1, ref Vector4 b2, ref Vector4 b3) |
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float | GetParticleMaxRadius (int index) |
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Color | GetParticleColor (int index) |
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void | GenerateImmediate () |
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IEnumerator | Generate () |
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void | Clear () |
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ObiParticleGroup | InsertNewParticleGroup (string name, int index, bool saveImmediately=true) |
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ObiParticleGroup | AppendNewParticleGroup (string name, bool saveImmediately=true) |
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bool | RemoveParticleGroupAt (int index, bool saveImmediately=true) |
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bool | SetParticleGroupName (int index, string name, bool saveImmediately=true) |
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void | ClearParticleGroups (bool saveImmediately=true) |
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void | RemoveSelectedParticles (ref bool[] selected, bool optimize=true) |
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void | RestoreRemovedParticles () |
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HalfEdgeMesh | topology |
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int[] | deformableTriangles = null |
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Vector3[] | restNormals = null |
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float[] | areaContribution = null |
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const float | DEFAULT_PARTICLE_MASS = 0.1f |
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Mesh | inputMesh |
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Vector3 | scale = Vector3.one |
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Quaternion | rotation = Quaternion.identity |
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Vector3[] | positions = null |
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Vector4[] | restPositions = null |
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Quaternion[] | orientations = null |
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Quaternion[] | restOrientations = null |
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Vector3[] | velocities = null |
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Vector3[] | angularVelocities = null |
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float[] | invMasses = null |
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float[] | invRotationalMasses = null |
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int[] | filters = null |
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Vector3[] | principalRadii = null |
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Color[] | colors = null |
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int[] | points = null |
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int[] | edges = null |
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int[] | triangles = null |
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ObiDistanceConstraintsData | distanceConstraintsData = null |
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ObiBendConstraintsData | bendConstraintsData = null |
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ObiSkinConstraintsData | skinConstraintsData = null |
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ObiTetherConstraintsData | tetherConstraintsData = null |
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ObiStretchShearConstraintsData | stretchShearConstraintsData = null |
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ObiBendTwistConstraintsData | bendTwistConstraintsData = null |
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ObiShapeMatchingConstraintsData | shapeMatchingConstraintsData = null |
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ObiAerodynamicConstraintsData | aerodynamicConstraintsData = null |
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ObiChainConstraintsData | chainConstraintsData = null |
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ObiVolumeConstraintsData | volumeConstraintsData = null |
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List< ObiParticleGroup > | groups = new List<ObiParticleGroup>() |
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bool | m_Empty = true |
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int | m_ActiveParticleCount = 0 |
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int | m_InitialActiveParticleCount = 0 |
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Bounds | _bounds = new Bounds() |
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BlueprintCallback | OnBlueprintGenerate |
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