Obi
6.4
Unified particle physics for Unity
|
Public Member Functions | |
void | UpdateRenderer (ObiActor actor) |
Public Attributes | |
float | volumeScaling = 0 |
bool | stretchWithRope = true |
bool | spanEntireLength = true |
float | offset = 0 |
Vector3 | scale = Vector3.one |
Mesh | deformedMesh |
Properties | |
Mesh | SourceMesh [get, set] |
ObiPathFrame.Axis | SweepAxis [get, set] |
int | Instances [get, set] |
float | InstanceSpacing [get, set] |