Obi
6.4
Unified particle physics for Unity
|
Public Member Functions | |
void | OnEnable () |
void | OnDisable () |
Public Attributes | |
bool | render = true |
Shader | shader |
Color | particleColor = Color.white |
float | radiusScale = 1 |
Properties | |
IEnumerable< Mesh > | ParticleMeshes [get] |
ParticleImpostorRendering | impostors [get] |
Material | ParticleMaterial [get, set] |