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override void | GenerateDistribution () |
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void | OnEnable () |
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void | OnDisable () |
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void | UpdateLocalToSolverMatrix () |
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Texture2D | image = null |
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float | pixelScale = 0.05f |
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float | maxSize = 2 |
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float | maskThreshold = 0.5f |
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Color | color = Color.white |
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float | particleSize = 0 |
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List< DistributionPoint > | distribution = new List<DistributionPoint>() |
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ObiEmitter | emitter |
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Matrix4x4 | l2sTransform |
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ObiEmitter | Emitter [get, set] |
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Matrix4x4 | ShapeLocalToSolverMatrix [get] |
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The documentation for this class was generated from the following file:
- Assets/Obi/Scripts/Fluid/DataStructures/ObiEmitterShapeImage.cs