Obi  6.4
Unified particle physics for Unity
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Obi.ObiPathSmoother Class Reference
Inheritance diagram for Obi.ObiPathSmoother:

Public Member Functions

void GenerateSmoothChunks (ObiRopeBase actor, uint smoothingLevels)
 
ObiPathFrame GetSectionAt (float mu)
 

Public Attributes

float decimation = 0
 
uint smoothing = 0
 
float twist = 0
 
ObiList< ObiList< ObiPathFrame > > rawChunks = new ObiList<ObiList<ObiPathFrame>>()
 
ObiList< ObiList< ObiPathFrame > > smoothChunks = new ObiList<ObiList<ObiPathFrame>>()
 

Protected Attributes

float smoothLength = 0
 
int smoothSections = 0
 

Properties

float SmoothLength [get]
 
float SmoothSections [get]
 

Events

ObiActor.ActorCallback OnCurveGenerated
 

Member Function Documentation

void Obi.ObiPathSmoother.GenerateSmoothChunks ( ObiRopeBase  actor,
uint  smoothingLevels 
)

Generates smooth curve chunks.


The documentation for this class was generated from the following file: