Obi
6.4
Unified particle physics for Unity
|
Public Member Functions | |
void | Reset () |
IEnumerator | Generate () |
Texture3D | GetVolumeTexture (int size) |
Public Attributes | |
List< DFNode > | nodes |
float | maxError = 0.01f |
int | maxDepth = 5 |
Properties | |
bool | Initialized [get] |
Bounds | FieldBounds [get] |
float | EffectiveSampleSize [get] |
Mesh | InputMesh [get, set] |
Texture3D Obi.ObiDistanceField.GetVolumeTexture | ( | int | size | ) |
Return a volume texture containing a representation of this distance field.
List<DFNode> Obi.ObiDistanceField.nodes |
list of distance field nodes