Obi  6.4
Unified particle physics for Unity
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Obi.ObiNativeRigidbodyList Class Reference
Inheritance diagram for Obi.ObiNativeRigidbodyList:
Obi.ObiNativeList< T >

Public Member Functions

 ObiNativeRigidbodyList (int capacity=8, int alignment=16)
 
- Public Member Functions inherited from Obi.ObiNativeList< T >
 ObiNativeList (int capacity=8, int alignment=16)
 
void Dispose ()
 
void OnBeforeSerialize ()
 
void OnAfterDeserialize ()
 
NativeArray< U > AsNativeArray< U > ()
 
NativeArray< U > AsNativeArray< U > (int arrayLength)
 
ComputeBuffer AsComputeBuffer< U > ()
 
bool Compare (ObiNativeList< T > other)
 
void CopyFrom (ObiNativeList< T > source)
 
void CopyFrom (ObiNativeList< T > source, int sourceIndex, int destIndex, int length)
 
void CopyReplicate (T value, int destIndex, int length)
 
void CopyTo (T[] dest, int sourceIndex, int length)
 
void Clear ()
 
void Add (T item)
 
void AddRange (IEnumerable< T > enumerable)
 
void RemoveRange (int index, int count)
 
void RemoveAt (int index)
 
bool ResizeUninitialized (int newCount)
 
bool ResizeInitialized (int newCount, T value=default(T))
 
bool EnsureCapacity (int min)
 
void WipeToZero ()
 
override string ToString ()
 
void * AddressOfElement (int index)
 
IntPtr GetIntPtr ()
 
void Swap (int index1, int index2)
 
IEnumerator< T > GetEnumerator ()
 

Additional Inherited Members

- Public Attributes inherited from Obi.ObiNativeList< T >
T[] serializedContents
 
- Protected Member Functions inherited from Obi.ObiNativeList< T >
void Dispose (bool disposing)
 
void ChangeCapacity (int newCapacity)
 
- Protected Attributes inherited from Obi.ObiNativeList< T >
void * m_AlignedPtr = null
 
int m_Stride
 
int m_Capacity
 
int m_Count
 
int m_AlignBytes = 16
 
ComputeBuffer m_ComputeBuffer
 
- Properties inherited from Obi.ObiNativeList< T >
int count [get, set]
 
int capacity [get, set]
 
bool isCreated [get]
 
this[int index] [get, set]
 

The documentation for this class was generated from the following file: