Obi Rope
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Threads
- Limit GameObject Movement with Rope (5 Replies)
- Obi Wire with more tension than rope (3 Replies)
- Weird behaviour (11 Replies)
- Obi rope Not working as advertised (5 Replies)
- Obi rod or obi rope? (2 Replies)
- Rope cursor jittering from strange spot (1 Reply)
- Get position of particle at end of rope (3 Replies)
- Question before buying about the length of the rope. (1 Reply)
- Add Particles To Start, Remove From End (1 Reply)
- Rope not rendered in 2019.4.22 (11 Replies)
- Obi Rope FixedUpdate performance (1 Reply)
- Passing Through Collider? (6 Replies)
- Obi.Editor.dll failed with exitcode -532462766 (1 Reply)
- What is control point normal (5 Replies)
- No mesh on rope (1 Reply)
- Is it not possible to put ObiSolver on dragged object? (1 Reply)
- IndexOutOfRangeException: Index 11 is out of range of '11' Length. (3 Replies)
- Bug in rope blueprint editing (4 Replies)
- RayCast Hit to Obi Rope (1 Reply)
- Part of rope Tense (7 Replies)
- emergent phantom wind-like force stemming from dynamic rope attachment (1 Reply)
- Rope scale difference between start and end (3 Replies)
- ObiCurve component missing (1 Reply)
- Only render ropes (11 Replies)
- Obi Rope Pin constraint (1 Reply)
- Lying Rope On Surface (1 Reply)
- OBI ROPE SHAKING POINT (6 Replies)
- How to drag a rope from any point of the rope (2 Replies)
- Attaching a prefab to each particle in a rope. (2 Replies)
- Collider Layer? (2 Replies)