Obi Rope
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Threads
- Get Renderable Particle Count (3 Replies)
- A question about colliders. (2 Replies)
- Improving collisions and self collisions (9 Replies)
- GC Alloc dropping FPS when rope gets bigger (3 Replies)
- Independent Timescale (2 Replies)
- Rope Pin Problem (0 Replies)
- Objects joined with ropes (2 Replies)
- Obi Rope GC allocation (2 Replies)
- Manually Placing Rope Particles (2 Replies)
- Teleporting Rope (2 Replies)
- Unity 5.5.3f1 (3 Replies)
- Instantiated Rope w/ Pin Constraints Causes Unity to Crash (5.6.1 & 5.6.2) (0 Replies)
- Unity 5.6.1f1 Crash (0 Replies)
- Rope Enable/Disable (5 Replies)
- Create rope by clicking two objects (0 Replies)
- Can ObiBone be elastic to hold its original shape? (4 Replies)
- Create a plank that is springy -can the rope shape be modified? (0 Replies)
- How to create and destroy particles procedurally? (2 Replies)
- Attaching objects along the rope (1 Reply)
- Question about a specific Obi Rope application (4 Replies)
- Mass Collisions for Rope (3 Replies)
- Feedback (1 Reply)
- Collisions with other ropes (1 Reply)
- Settings to make non-stretchy rope? (3 Replies)
- Unity Collider Position - Raycast Spherecast (0 Replies)