Obi Rope
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Threads
- Precise control point editing (1 Reply)
- Pull particles in a given direction (11 Replies)
- Obi adding huge forces to rigidbodies when you delete ropes... (Repro project) (8 Replies)
- Option to limit the number of particles in a given actor (2 Replies)
- How does one disable "phase" based collision masking? (6 Replies)
- "Rest Length" returns unexpected values (7 Replies)
- Pulling object problem (2 Replies)
- Deactivating the obi solver when not needed ? (12 Replies)
- Tear after changing length with cursor (5 Replies)
- Dynamic Grappling hook rope length? (1 Reply)
- Obi Solvers are adding HUGE forces to rigidbodies in scenes without any ropes! (9 Replies)
- 2 way Particle Attachments (2 Replies)
- Can't seem to make rope collide with Mesh Collider (1 Reply)
- Collision works buggy (3 Replies)
- move the ring along the rope (1 Reply)
- Obi Rope - cannot download version with surface-based collisions (2 Replies)
- Cant change rope position on instantiate (2 Replies)
- Ropes Attachment (9 Replies)
- Weird Collisions (5 Replies)
- Making Spring Rod (1 Reply)
- Getting Started Help (2 Replies)
- Advice to get a specific result (2 Replies)
- when increasing chain length gets stuck (4 Replies)
- Magnitude other Rigidbody (5 Replies)
- No movement (10 Replies)
- Ropes are really wiggly and stretched out (3 Replies)
- Rope Collision (2 Replies)
- Shader error in 'Obi/URP/Simple Particles' (2 Replies)
- Dynamic attachment (3 Replies)
- Is it possible to limit length? (3 Replies)