Obi Rope
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Important Threads
- Nintendo switch support (8 Replies)
- Doesn't build for latest XCode (11.4) (120 Replies)
- Frequently Asked Questions (0 Replies)
Threads
- IdentifyMovingColliders.Execute OutOfBound crash (6 Replies)
- Getting the force acting on a Rod (4 Replies)
- Obi Rope snake "collision". (1 Reply)
- Rope not rendering (3 Replies)
- Rope Rotating Wrong (2 Replies)
- Use obi rope to generate player lines (3 Replies)
- Closed path length change jitter (2 Replies)
- Obi Rope build error with Unity 2023.1 on APK Build for XR (4 Replies)
- Rope resolution inconsistency resulting in larger forces required (8 Replies)
- Position of Solver in Hierarchy (3 Replies)
- Problem with movement of ObiRopeAttachment (2 Replies)
- Spawning a rope along a line the player draws (2 Replies)
- Are there any examples of a rigidbody climbing an ObiRope? (2 Replies)
- License (6 Replies)
- Constraints unexpected behaviour in build (4 Replies)
- Rope stretch problem (5 Replies)
- Problem with RigitBody (4 Replies)
- Cable jitters when extending and reducing cable lengths (6 Replies)
- Raycasting rope behind an object (2 Replies)
- Rope with sharp change in thickness (2 Replies)
- Does the Obi Rope support physics simulation on a dedicated server linux? (7 Replies)
- Attaching a rope and updating position multiple times (4 Replies)
- Relax the rope when required (7 Replies)
- Obi crash after reload scene (4 Replies)
- How To Avoid This Problem (1 Reply)
- How to simulate Obi Rope physics? (1 Reply)
- Aligning collision with Obi Rope Mesh Renderer (2 Replies)
- Rope saving and restore (3 Replies)
- Rope/rod freezing (3 Replies)
- Stitching a Rod to Rope - another attempt at fishing rod (3 Replies)