Obi Rope
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41
Threads
- Rod not following attachment correctly (1 Reply)
- Some questions & requests (18 Replies)
- Relocating rope/solver in scene breaks it (5 Replies)
- the rope is getting long (1 Reply)
- Documentation is incomplete for a beginner at 6.4 (6 Replies)
- DllNotFoundException (2 Replies)
- communicate Obi rope with OVR grabber of Oculus quest (1 Reply)
- (Solved)When a rigidbody with a rope attached is deleted, the rope attaches elsewhere (2 Replies)
- Ropes Lagging (3 Replies)
- Help with Rigidbody constraints (3 Replies)
- Detect specific rope collision. (23 Replies)
- Cylinder collision problem. (1 Reply)
- Rope twitching when torquing (3 Replies)
- Rope Control Points (3 Replies)
- Clamping rope length (3 Replies)
- Rope won't hang straight (5 Replies)
- Fishing Pole/Line (28 Replies)
- Rope pin+collision problem. (6 Replies)
- Obi Bone twisted but bones are straight (2 Replies)
- Obi rope not working in Unity 2021.3.0f1 (2 Replies)
- Controlling specific particle force / custom constraints. (19 Replies)
- Null reference exception on start (do not disable scene reload *solved) (1 Reply)
- Wrapping rope not working in URP (3 Replies)
- Best way to make a whip (2 Replies)
- Bone Pinning (2 Replies)
- Obi rope cutting not accurate (10 Replies)
- Bone: Bending around obstacles (1 Reply)
- Obi Rigidbody Bug - Doesn't Come To Rest (2 Replies)
- How can I drag a object by using the rope which is made by OBIRope (1 Reply)
- Guitar-like string (2 Replies)