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Stretching verts uniforml...
Forum: Obi Softbody
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Yesterday, 04:32 PM
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Scripting rod forces
Forum: Obi Rope
Last Post: chenji
11-09-2025, 01:15 PM
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Burst error causing crash...
Forum: Obi Rope
Last Post: josemendez
10-09-2025, 07:03 AM
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Controlling speed of emit...
Forum: Obi Fluid
Last Post: josemendez
06-09-2025, 06:29 AM
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Looks nice on editor but ...
Forum: Obi Fluid
Last Post: josemendez
04-09-2025, 07:20 AM
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How to Shorten or Scale t...
Forum: Obi Rope
Last Post: josemendez
02-09-2025, 09:53 AM
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The Limitation of Using O...
Forum: Obi Rope
Last Post: josemendez
01-09-2025, 10:30 PM
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Bug Where a Straight Segm...
Forum: Obi Rope
Last Post: josemendez
01-09-2025, 08:46 PM
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Having an issue with obi ...
Forum: Obi Rope
Last Post: Ben_bionic
29-08-2025, 04:23 PM
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Non-uniform particle dist...
Forum: Obi Rope
Last Post: chenji
29-08-2025, 09:05 AM
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ObiFluidPropertyColorizer |
Posted by: mimarilker - 27-03-2019, 11:17 AM - Forum: Obi Fluid
- Replies (3)
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Hi,
I am trying to use ObiFluidPropertyColorizer which is a sample script that colors fluid particles based on their vorticity (2D only). However, vorticity returns always zero. Actually, it's not. I think there's a problem with taking data correctly;
float v = emitter.Solver.userData[emitter.particleIndices[i]][0];
What does zero here (emitter.particleIndices[i]][0]) mean? Does the zero channel give vorticity? I have tried to change it to different values, but get no data. Actually, I am trying to get particles colored according to (density-restDensity)/1000.0f). Is this possible?
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Interested in fluid to fluid collision |
Posted by: itsallgoodgames - 27-03-2019, 10:27 AM - Forum: Obi Fluid
- Replies (1)
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Are there any fluid to fluid collision demos in the plugin?
I'm interested in 2 unrelated ideas.
Lava fluid collide with water fluid to to destroy both particles and instantiate a gas fluid.
Collide "red" fluid with "blue" fluid particles to create "purple" fluid particles.
I assume you cannot modify properties of an existing fluid so you'd have to instantiate particles of a the third fluid.
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soft body character controller with rigid body |
Posted by: rubberkidney - 26-03-2019, 11:06 PM - Forum: Obi Softbody
- Replies (3)
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Hello, im trying to make a character controller for an object that is a soft body. ive been looking at the sample character in the examples but i cant seem to get my character to move. it seems that there is just a velocity being set in the character controller but when I try to mirror this i get no response. If i try to manipulate the transform without a rigidbody it kind of works but then breaks down. is there some trick to getting obi to play nicely with rigidbody? thanks!
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See lenght of rope |
Posted by: LaurensVR - 24-03-2019, 03:06 PM - Forum: Obi Rope
- Replies (2)
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Hi i just bought obi rope 4 and i am experimenting it to see if i could use it for a certain gameplay idea but for this i wanted to see if it's possible ti measure the rope distance?
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