Obi Cloth
Important Threads
- Frequently Asked Questions (0 Replies)
Threads
- Obi Cloth Renderer Layer (1 Reply)
- Can I attach particeattachment in script? (7 Replies)
- Can I get help? (1 Reply)
- Simulate clothing in a fixed position (1 Reply)
- Is there any way to fix cloth on specific point? (9 Replies)
- Cloth Collision with Shuriken Particles (1 Reply)
- Scale Issue (3 Replies)
- Folded Cloth (3 Replies)
- Using SDFs for collision (4 Replies)
- Obi 7:Modify Constraints / Reset skinned cloth in runtime (1 Reply)
- Issues with Obi Cloth Simulation in Unity – "Shirt Exploding" (5 Replies)
- Burst Error (1 Reply)
- Obi Cloth- Character (3 Replies)
- Towel simulation in Quest (13 Replies)
- Collision detection problom (2 Replies)
- Every Job.Worker thread is "Idle" (12 Replies)
- Proxies with SkinnedMeshRenderers (2 Replies)
- Cloth curtain (2 Replies)
- Question about garment onto a 3d avatar using Obi (26 Replies)
- (Obi7) Particle renderer not working (3 Replies)
- [FIXED] Dispose of atomic safety handle error when game start (11 Replies)
- NullReferenceException Blueprint Edit (8 Replies)
- Cloth abnormally twists in the CharacterCloth sample (5 Replies)
- The skin backstop changes made through the script are not reflected on the screen. (1 Reply)
- Performance degradation (6 Replies)
- Can I manage multiple colliders with a single Obi collider? (3 Replies)
- How can i pin cloth to softbody (1 Reply)
- particle properties at Runtime (3 Replies)
- ObiCloth local space documentation is outdated? (3 Replies)
- Configuring a T-Shirt for Robotics Task (1 Reply)