Obi Cloth
Threads
- contract work cloth OBI (0 Replies)
- No LWRP compatible Materials (2 Replies)
- Grabbing / manipulating particles (1 Reply)
- Pause Cloth simulation on just the unfixed particles of a skinned mesh? (7 Replies)
- Metadata for particle interactivity (1 Reply)
- Can you provide the Soccer Net scene? (1 Reply)
- Skirt Cloth issue (1 Reply)
- Make cloth grow if inside collider? (4 Replies)
- Butterfly net (1 Reply)
- Mesh get's distorted when "Simulate when invisible is checked" (3 Replies)
- TimeScale and Consoles Supported (0 Replies)
- Any way to get cloth to become skin-tight? (2 Replies)
- Saving Torn Cloth State (0 Replies)
- Sticky Cloth Behavior (0 Replies)
- ObiCloth - Possible to Collide with Unity Particles (Shuriken)? (2 Replies)
- Deformed cloths when starting simulation (2 Replies)
- Mesh resolution boundries (2 Replies)
- Console support (0 Replies)
- Deformed mesh after Cloth Proxy (2 Replies)
- Can't edit particles (2 Replies)
- slow down the solver (2 Replies)
- Attaching two pieces of cloth together (2 Replies)
- How to Cloth Reset (2 Replies)
- Initialize ObiCloth at Runtime (1 Reply)
- Is constraintIndex same thing as the particle index? (1 Reply)
- How to add particles to existing cloth object (9 Replies)
- Obi Mesh Topology Generation Issue (3 Replies)
- Editing Particles broken (8 Replies)
- Optimizing (1 Reply)
- Interpolation frame delay (4 Replies)