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Hi, i plan to simulate gluing cloth to a softbody, and glued cloth also can be pulling off.I try to use obi attachment doing this,but it require rigidbody for dynamic attachment, how can i do this without applying rigidbody to obi softbody?Any help would be much appreciated. 
(07-04-2024, 03:55 AM)superbad714 Wrote: [ -> ]Hi, i plan to simulate gluing cloth to a softbody, and glued cloth also can be pulling off.I try to use obi attachment doing this,but it require rigidbody for dynamic attachment, how can i do this without applying rigidbody to obi softbody?Any help would be much appreciated. 

Hi,

You can use the ObiParticleStitcher component to glue particles together.

Note that adding a Rigidbody component to a softbody doesn’t make any sense, and object is either rigid or soft, can’t be both at once.