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| ObiSkinnedClothRenderSystem (ObiSolver solver) |
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override void | Dispose () |
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| ObiClothRenderSystem (ObiSolver solver) |
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virtual void | Setup () |
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virtual void | Step () |
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void | BakeMesh (ObiClothRendererBase renderer, ref Mesh mesh, bool transformToActorLocalSpace=false) |
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override void | Clear () |
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override void | PopulateBatches () |
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void | UpdateBoneTransformData () |
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virtual void | CreateBatches () |
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void | CalculateOffsets () |
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virtual void | CloseBatches () |
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static ProfilerMarker | m_SetupRenderMarker = new ProfilerMarker("SetupClothRendering") |
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static ProfilerMarker | m_RenderMarker = new ProfilerMarker("ClothRendering") |
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abstract IReadOnlyList
< ObiClothRendererBase > | baseRenderers [get] |
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The documentation for this class was generated from the following file:
- Assets/Obi/Scripts/Cloth/Rendering/ObiSkinnedClothRenderSystem.cs