Obi  7.0.5
Unified particle physics for Unity
 All Classes Namespaces Functions Variables Enumerations Enumerator Properties Events Pages
Obi.ObiClothRendererBase Class Referenceabstract
Inheritance diagram for Obi.ObiClothRendererBase:
Obi.IActorRenderer Obi.IMeshDataProvider Obi.ObiClothRenderer Obi.ObiSkinnedClothRenderer Obi.ObiTearableClothRenderer

Public Member Functions

virtual bool ValidateRenderer ()
 
abstract void Bind ()
 
virtual void GetVertices (List< Vector3 > vertices)
 
virtual void GetNormals (List< Vector3 > normals)
 
virtual void GetTangents (List< Vector4 > tangents)
 
virtual void GetColors (List< Color > colors)
 
virtual void GetUVs (int channel, List< Vector2 > uvs)
 
virtual void GetTriangles (List< int > triangles)
 

Properties

Renderer sourceRenderer [get, set]
 
abstract ObiActor actor [get]
 
abstract Material[] materials [get]
 
uint meshInstances [get]
 
Mesh sourceMesh [get, set]
 
virtual int vertexCount [get]
 
virtual int triangleCount [get]
 
virtual ObiMesh topology [get]
 
abstract ObiSkinMap skinMap [get, set]
 
- Properties inherited from Obi.IActorRenderer
ObiActor actor [get]
 
- Properties inherited from Obi.IMeshDataProvider
Mesh sourceMesh [get]
 
uint meshInstances [get]
 
int vertexCount [get]
 
int triangleCount [get]
 

The documentation for this class was generated from the following file: