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void | OnBeforeSerialize () |
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void | OnAfterDeserialize () |
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void | SwapClusters (int indexA, int indexB) |
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IEnumerator | Build (Vector3[] vertexPositions, int[] tris) |
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IEnumerator | Weld (float weldDistance, float normalWindingThreshold=-0.9f) |
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IEnumerator | Decimate (float decimation, float normalWindingThreshold=-0.9f) |
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int | GetMaxClusterNeighborhoodSize () |
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float | GetMaxDistanceFromCluster () |
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List< Vector3Int > | GetUniqueEdges () |
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void | SplitCluster (List< Triangle > incidentFaces, int clusterIndex) |
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int | GetBorderClusterCount () |
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int | sourceVertexCount [get] |
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int | sourceTriangleCount [get] |
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The documentation for this class was generated from the following file:
- Assets/Obi/Scripts/Common/DataStructures/Mesh/ObiMesh.cs