Obi  7.0.5
Unified particle physics for Unity
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Obi.SkeletonDataBatch Class Reference

Classes

struct  SkeletonData
 

Public Member Functions

void Dispose ()
 
void Clear ()
 
int AddSkeleton (Transform[] bones, Matrix4x4 worldToSolver)
 
void PrepareForCompute ()
 
void SetBoneTransform (int index, int boneIndex, Transform transform)
 
void UpdateBoneTransformsCompute ()
 
Matrix4x4 GetWorldToSolverTransform (int index)
 
void SetWorldToSolverTransform (int index, Matrix4x4 trfm)
 

Public Attributes

ObiNativeList< SkeletonDataskeletonData
 
ObiNativeList< Matrix4x4 > world2Solver
 
ObiNativeList< Vector3 > bonePositions
 
ObiNativeList< Quaternion > boneRotations
 
ObiNativeList< Vector3 > boneScales
 

Properties

int Count [get]
 

The documentation for this class was generated from the following file: