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void | Dispose () |
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void | Clear () |
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int | AddSkinmap (ObiSkinMap skinmap, Matrix4x4[] boneBinds) |
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void | PrepareForCompute () |
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ObiNativeList< SkinmapData > | skinData |
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ObiNativeList
< ObiInfluenceMap.Influence > | influences |
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ObiNativeList< int > | influenceOffsets |
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ObiNativeList< Matrix4x4 > | particleBindPoses |
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ObiNativeList
< ObiInfluenceMap.Influence > | skinWeights |
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ObiNativeList< int > | skinWeightOffsets |
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ObiNativeList< Matrix4x4 > | boneBindPoses |
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The documentation for this class was generated from the following file:
- Assets/Obi/Scripts/Common/Rendering/DataBatches/SkinmapDataBatch.cs