Search Forums

(Advanced Search)

Latest Threads
Obi Softbody IndexOutOfRa...
Forum: Obi Softbody
Last Post: Aroosh
11-05-2025, 11:37 AM
» Replies: 2
» Views: 98
Rope pinned to two dynami...
Forum: Obi Rope
Last Post: Crimson1462
09-05-2025, 07:51 PM
» Replies: 2
» Views: 168
Unity 6 Console Spam abou...
Forum: Obi Fluid
Last Post: josemendez
09-05-2025, 08:03 AM
» Replies: 3
» Views: 1,121
the Obi cloth has some co...
Forum: Obi Cloth
Last Post: josemendez
09-05-2025, 08:00 AM
» Replies: 2
» Views: 92
Hard crash in build after...
Forum: Obi Rope
Last Post: goldfire
04-05-2025, 10:10 PM
» Replies: 2
» Views: 233
Particle collision with s...
Forum: Obi Softbody
Last Post: Duncano
03-05-2025, 02:07 PM
» Replies: 2
» Views: 256
Memory leak warning with ...
Forum: Obi Fluid
Last Post: Softscale
02-05-2025, 04:36 PM
» Replies: 3
» Views: 287
Rope cursor with attachme...
Forum: Obi Rope
Last Post: josemendez
01-05-2025, 07:19 PM
» Replies: 1
» Views: 198
Issue Saving/Loading Part...
Forum: Obi Rope
Last Post: josemendez
30-04-2025, 01:20 PM
» Replies: 10
» Views: 888
Rope extension, vibration...
Forum: Obi Rope
Last Post: josemendez
29-04-2025, 04:09 PM
» Replies: 26
» Views: 2,202

 
  Interacting with cloth with OVRGrabber
Posted by: Mrpillis - 06-02-2019, 06:32 PM - Forum: Obi Cloth - Replies (1)

Hi-

I am using an Oculus touch with Obi Cloth- so far, the hands can cause collisions if the hands have obi colliders on them, but I cannot set up a grabbing dynamic. OVRGrabble requires a rigidbody and collider to grab, but the particles don’t actually have colliders enabled on all the dynamic surfaces. Is there a way to allow for interaction with particle cloths using the properties of collision and rigid bodies?

Print this item

Pregunta Softbody for Vehicles?
Posted by: StudioTatsu - 06-02-2019, 04:46 PM - Forum: Obi Softbody - Replies (8)

I am attempting to use the obi softbody for vehicle deformation but it extremely challenging.

The problem I am having is the vehicle just collapses (I increased the polycount and frame rate drop dramatically)

I've tried increasing the solver substeps, and the amount of shape matching constraints. Frame rate dropped to 8fps.

Is there a setting similar Obi Rods to keep the rest shape of a softbody and still to allow it to deform? 

Any advice or help is appreciated.

Thanks

Print this item

  Could you help me? how to config this
Posted by: jirawatball - 06-02-2019, 07:25 AM - Forum: Obi Rope - Replies (5)

I'm doing crane simulator and found a problem with the setting. An uncontrolable swing occured (as the attached vdo). Could you help me?

Huh

Print this item

  String for a balloon wiggling problems
Posted by: lesley - 06-02-2019, 06:06 AM - Forum: Obi Rope - Replies (3)

We are working on a project and we are using Obi 3.5 to make a string for a balloon.  The string is pinned to the balloon and an avatar is pinned to the string.  We are animating the balloon and the string is pulling up the avatar.  We are getting some pretty intense wiggles.  What can we do to solve this.

Here is a link to a YouTube video: https://youtu.be/lS8pA44Ixc4
I've attached a screenshot of our Obi Rope settings. 

If anyone can help, please reach out.

Print this item

  move part of cloth
Posted by: Richard - 05-02-2019, 03:25 PM - Forum: Obi Cloth - Replies (3)

Can I move a part of cloth on script? For example, how can I move collar or sleeve of clothing?

Print this item

  magic leap
Posted by: ionwolf - 04-02-2019, 06:13 PM - Forum: Obi Rope - Replies (9)

I see that Lumin isn't specifically supported but Android/Arm64 is for 4.0.. This asset is perfect for my needs, has anyone gotten Rope to work on the Magic Leap?  thanks!

Print this item

Pregunta Harder Softbody and Closer Contact
Posted by: StudioTatsu - 04-02-2019, 08:26 AM - Forum: Obi Softbody - Replies (1)

I purchased the obi softbody and it's incredible.

2 Questions

In the DeformableBarrels scene:

1. How do I make the barrels collision contact closer? It looks like each one is floating or has an invisible shield around it.
When I stack them on top of each other the barrels are not touching. They are not touching the floor either.
I looked thru the documentation I saw distance fields but wasn't sure if that is what I should be creating/editing.

2. Is it possible to make the barrels softbodies harder so I can stack them and they not fall?
If so please explain how.

Thanks

Print this item

  I put the water in the cup. The fluid motion does not stop.
Posted by: psk_1603 - 03-02-2019, 02:38 AM - Forum: Obi Fluid - Replies (1)


So I set the 'sleep threshold' to 1. 
It was like 30 seconds after the video.

What should I do to stop naturally?

Print this item

  How to rest all state
Posted by: _gaoyu_ - 02-02-2019, 02:33 PM - Forum: Obi Softbody - Replies (8)

I disable ObiActor and rest partcle position . wait 0.5 second , I enabled ObiActior ,but I found previous Acceleration still exist. Why?




code:

                GetComponent<ObiActor>().enabled = false;
                GetComponent<SkinnedMeshRenderer>().enabled = false;
                transform.position = new Vector3(Random.Range(-4.0f,4.0f),1.5f,Random.Range(-4.0f,4.0f));

                GetComponent<ObiActor>().Solver.positions[pId] = transform.position;
                GetComponent<ObiActor>().Solver.velocities[pId] = new Vector3(0.0f,0.0f,0.0f);

                yield return new WaitForSeconds(0.5f);

                GetComponent<ObiActor>().enabled = true;
                GetComponent<SkinnedMeshRenderer>().enabled = true;

Print this item

  Can I get an older version?
Posted by: Bilic - 02-02-2019, 01:45 AM - Forum: Obi Rope - Replies (3)

As I posted previously, my computer does not seem to be working well with the newest version of obi. If I show my proof of purchase is it possible to get an older version? Thanks.

Print this item