Obi Fluid
Important Threads
- Frequently Asked Questions (0 Replies)
Threads
- Streo Rendering mode (3 Replies)
- How to Achieve Realistic Specular Reflection in PBD Particle Collisions? (3 Replies)
- Obi7 | Fluid collision with skinned mesh (11 Replies)
- Obi Fluid 7 Transparent Fluid has no color (6 Replies)
- How to keep liquids in the air? (3 Replies)
- Try to modify the velocity (3 Replies)
- Custom fluid shaders --> Amplify (2 Replies)
- Foam (ADVECTION) --> working with CPU / GPU particles (1 Reply)
- Fluid not rendering in build (7 Replies)
- Glowing luquid in obi 7.0 (3 Replies)
- I would like a beta version of Fluid 7.0. (2 Replies)
- Fluid not rendering on VR (URP) with single-pass stereo (1 Reply)
- Burst not installed? (6 Replies)
- Trying to render bubbly foam (3 Replies)
- Can't Install (1 Reply)
- Bug of particle sleep (2 Replies)
- How can I extract the fluid rendering mesh? (3 Replies)
- Version update help (9 Replies)
- Render fluid after all opaque on Quest only (6 Replies)
- does not render correctly in Unity 6000 (0 Replies)
- Temporarily make fluids in a container ignore other colliders/fluids (8 Replies)
- Shadow Problem (1 Reply)
- White Particles URP (2 Replies)
- Obi Fluid Renderer not working on URP (8 Replies)
- please help me with the Mobile Rendering! (4 Replies)
- Help for fluid 7.0 beta demo scene (1 Reply)
- Obi Fluid 7.0rc - fluids rendering as pink (2 Replies)
- Obi Fluid 6.5.4 installation issues (2 Replies)
- VR Support - Multiview (0 Replies)
- Obi fluid use 2D light (4 Replies)