Obi Fluid
Threads
- How to use textures for fluids? (2 Replies)
- Problem with making the small scale stuff work (1 Reply)
- Tutorial does not look like my screen (1 Reply)
- 2018 HD-SRP Support (1 Reply)
- Setting up 2D Sticky gooey white fluid (2 Replies)
- Fluid Renderer doesn't work on two sample scenes (3 Replies)
- Resetting the Obi.Collider (3 Replies)
- The particles are too big to fit in. (1 Reply)
- Collisions whit Rigs (1 Reply)
- Changing NumParticles at runtime? (2 Replies)
- Stop/restart emission, force to particle (2 Replies)
- Fluid is lost when running on iPhone (2 Replies)
- Unity 2017 OBI Fluid and Leap Motion Hand Controller (3 Replies)
- Fluid is gone in all scenes (4 Replies)
- what to do to make fluid shaders (2 Replies)
- shader error (3 Replies)
- iOS Build Failed!!! (2 Replies)
- Obi Fluid - Job Offer (0 Replies)
- Add External force to Fluid Particle (1 Reply)
- Fluid falling through bucket (2 Replies)
- Make it rain (2 Replies)
- Exception Code 0xc0000409 (3 Replies)
- Liquid sloshing in tanker (2 Replies)
- How to stop rotation of fluid at startup (3 Replies)
- Destroy Obi Particles within Radius (5 Replies)
- Can Obi Fluid simulate one water drop? (2 Replies)
- how to make the fluid from rest to movement (2 Replies)
- No collision with the object (4 Replies)
- Adding ObiEmmitor gameObject in code (10 Replies)
- Using 360 VR Capture, But no fluid rendering (2 Replies)