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| SkinTransform (Vector3 position, Quaternion rotation, Vector3 scale) |
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| SkinTransform (Transform transform) |
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void | Apply (Transform transform) |
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Matrix4x4 | GetMatrix4X4 () |
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void | Reset () |
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Vector3 | position |
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Quaternion | rotation |
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Vector3 | scale |
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The documentation for this struct was generated from the following file:
- Assets/Obi/Scripts/Cloth/DataStructures/ObiTriangleSkinMap.cs