Obi
6.4
Unified particle physics for Unity
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This is the complete list of members for Obi.ObiTriangleSkinMap.SkinTransform, including all inherited members.
Apply(Transform transform) (defined in Obi.ObiTriangleSkinMap.SkinTransform) | Obi.ObiTriangleSkinMap.SkinTransform | |
GetMatrix4X4() (defined in Obi.ObiTriangleSkinMap.SkinTransform) | Obi.ObiTriangleSkinMap.SkinTransform | |
position (defined in Obi.ObiTriangleSkinMap.SkinTransform) | Obi.ObiTriangleSkinMap.SkinTransform | |
Reset() (defined in Obi.ObiTriangleSkinMap.SkinTransform) | Obi.ObiTriangleSkinMap.SkinTransform | |
rotation (defined in Obi.ObiTriangleSkinMap.SkinTransform) | Obi.ObiTriangleSkinMap.SkinTransform | |
scale (defined in Obi.ObiTriangleSkinMap.SkinTransform) | Obi.ObiTriangleSkinMap.SkinTransform | |
SkinTransform(Vector3 position, Quaternion rotation, Vector3 scale) (defined in Obi.ObiTriangleSkinMap.SkinTransform) | Obi.ObiTriangleSkinMap.SkinTransform | |
SkinTransform(Transform transform) (defined in Obi.ObiTriangleSkinMap.SkinTransform) | Obi.ObiTriangleSkinMap.SkinTransform |