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Obi 4.0.2 compile errors |
Posted by: mmortall - 25-02-2019, 03:01 PM - Forum: General
- Replies (4)
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Adding Obi 4.0.2 to new project got compile errors in Editor:
Assets\Plugins\Obi\Scripts\Actors\ObiEmitter.cs(296,73): error CS0426: The type name 'MaterialChangeEventArgs' does not exist in the type 'ObiEmitterMaterial'
Assets\Plugins\Obi\Scripts\Actors\ObiEmitter.cs(91,24): error CS0115: 'ObiEmitter.Awake()': no suitable method found to override
Assets\Plugins\Obi\Scripts\Utils\ObiClothDragger.cs(45,9): error CS0117: 'Oni' does not contain a definition for 'GetParticlePositions'
Unity 2018.3.0f2
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particles wont stop moving |
Posted by: drorlazar - 24-02-2019, 09:51 AM - Forum: Obi Cloth
- Replies (4)
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Hi there
I'm using cloth as a hair simulation. i'm trying to achieve a smooth grad of movement so it'll look organic and no matter how i try to reduce the particles mass/skin radius/ backstop/backstop radius/skin stiffness and what not, they are still getting a lot of motion.
any ideas /tutorials about how to create a smooth transition from a skinned vertices to a simulated ones?
(we've purchase both cloth and softbody, the guy in charge of purchasing them will send me the invoice/order number later today)
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Cloth stop working once adding another solver/mesh |
Posted by: drorlazar - 24-02-2019, 09:45 AM - Forum: Obi Cloth
- Replies (3)
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Hi there
I have a cloth mesh in my scene as a hair simulation (local space).
when i try to add another cloth component to the scene (this time in the pants of the character) the hair stops working, i've tried to add another solver for the new cloth but without help. when adding another solver/cloth comp to the scene the first cloth stop working.
and ideas what can cause that?
(we've purchase both cloth and softbody, the guy in charge of purchasing them will send me the invoice/order number later today)
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Weird movement of obi cloth |
Posted by: Richard - 21-02-2019, 10:01 AM - Forum: Obi Cloth
- Replies (6)
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Hello. I attached obi cloth to the dress. It starts rotating at runtime like the image(left one is original) and shrink even though I did not do such setting. Can you solve the problem?
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2D softbody physics example |
Posted by: tunageXD - 20-02-2019, 05:04 PM - Forum: Obi Softbody
- Replies (2)
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I wish to integrate softbody physics into my project using 2d sprites and 2d colliders.
For example I want softbody physics on a 2d sprite that will deform when 2d sprite projectiles collide with it. Would I need to convert all of these sprites to skinned mesh? If so what would be the best way to achieve this?
I cannot find any applicable documentation or example of how to achieve this.
Any help would be greatly appreciated!
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Stretch out and shrink cloth |
Posted by: Richard - 20-02-2019, 11:26 AM - Forum: Obi Cloth
- No Replies
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Hello.
I would like cloth to be stretched out to 3 times temporary and then, shrank to normal size. how can I do that?
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move each particle of cloth |
Posted by: Richard - 18-02-2019, 03:22 PM - Forum: Obi Cloth
- Replies (4)
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Hello. I would like to move each particle of cloth. My image is that pushing cloth from inside of tube shaped cloth. I want it to transform its shape depending on power.
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