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Forum: Obi Softbody
Last Post: josemendez
25 minutes ago
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Question about garment on...
Forum: Obi Cloth
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1 hour ago
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» Views: 284
Debug Collisions position...
Forum: General
Last Post: josemendez
1 hour ago
» Replies: 3
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Obi Rope not working on O...
Forum: Obi Rope
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1 hour ago
» Replies: 1
» Views: 7
Controlling Particle Thic...
Forum: Obi Rope
Last Post: josemendez
1 hour ago
» Replies: 1
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Obi 7 beta
Forum: Announcements
Last Post: spikebor
27-04-2024, 06:17 PM
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Compatibility with Fluxy
Forum: Obi Rope
Last Post: Crystalius
27-04-2024, 02:36 PM
» Replies: 2
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Can Obi bone works with b...
Forum: Obi Rope
Last Post: kodra
26-04-2024, 07:25 PM
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NullReferenceException Bl...
Forum: Obi Cloth
Last Post: dramatemple
24-04-2024, 04:23 PM
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IdentifyMovingColliders.E...
Forum: Obi Rope
Last Post: Guillaume
24-04-2024, 08:57 AM
» Replies: 6
» Views: 130

 
  Obi Fluid Stickiness
Posted by: muzzammilnaeem - 06-08-2020, 12:10 PM - Forum: Obi Fluid - Replies (8)

Hi,
I'm using Obi fluid version 5.4 
i have like 400 small cubes in a bucket and has set the viscosity of the fluid to 1
What i want is the fluid to stick to objects can you please guide me on how to do this.
like i wanna do is put some fluid on the cubes in the first picture i have made in the bucket but want it to be sticked on it
but getting the 2nd picture result..
Thanks..

1st picture link : https://drive.google.com/file/d/1Oux3-En...sp=sharing

2nd picture link : https://drive.google.com/file/d/1s1IqElP...sp=sharing

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  blueprint edit window
Posted by: jackdos - 06-08-2020, 11:48 AM - Forum: Obi Cloth - Replies (2)

Unity 2019.4.1f1
Obi Cloth 5.3
Screen Resolution 3840*2,160

Problem description:

In the blueprint edit window, the mouse and brush are not displayed in the same position. 
as figure.
   

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  Editing skinned cloth blueprint properties in script
Posted by: TsuYoung - 06-08-2020, 11:47 AM - Forum: Obi Cloth - Replies (2)

Hello,

I am generating skinned cloth blueprint at runtime through script. I would like to change the properties (like skin backstop, skin radius, etc.) of some particles in the blueprint before or immediately after generating the blueprint through script. 
Could you please guide me as to how I can implement this through script. 

Thanks and cheers!

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  [obi rope]I want to make the string smaller
Posted by: nyame - 06-08-2020, 03:30 AM - Forum: Obi Rope - Replies (1)

Hello.I am a beginner. The question was too rudimentary and the search did not find an answer...

The default rope for my stage is thick and short, so I tried to make it thin and long.

However, the strings sometimes pass over the ground and get stuck, making movement unnatural.

Before thinning it was my ideal move.

The version I'm using
・unity2019
・obi rope5

Where I changed to make the rope thinner
Case 1・[Obi Rope Extruded Renderer]-[Thicdness Scale]0.8→0.1
Case 2・[Edit path]-[Thickness]1→0.1
[Obi Path Smoother]-[Smoothing]0→3
Changed the length:[Edit path]I moved the left and right points to make them longer.

I would be grateful if you could point me to what is wrong.

Thank you.

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  No particles collision after resize
Posted by: vizgl - 05-08-2020, 06:28 PM - Forum: Obi Rope - Replies (2)

After I change rope length through code:

Code:
ropeCursor.ChangeLength(rope.restLength + 10);

newly added particles not colliding with each other, but old ones does.

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  Collision with Mesh Colliders
Posted by: Marev - 05-08-2020, 03:06 PM - Forum: Obi Rope - Replies (4)

Hey, I'm new to Obi Rope and I was wondering if you can help me with this problem:

I have 2 ropes attaches to obejct on both ends. Particles of rope are in the same phase with those objects so they wont collide. Phase: 2. Which works fine. But I cant make them to collide with Mesh colliders of other objects which are in phase: 3. Ropes do collide with BoxColliders in phase: 3 but not mesh colliders. Any ideas why?

Edit: I forgot to say that I have particles only on ends of rope in phase 2. And all other obejcts have obi colliders.

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  Softbody invisible during runtime
Posted by: KieranT23 - 03-08-2020, 02:51 PM - Forum: Obi Softbody - Replies (1)

Hey!

I'm having an issue where my softbody mesh is invisible during runtime, however the particles are visible if I use the Particle Renderer. The mesh is also invisible in scene view during runtime until I move the camera a certain distance away from the object. Does anyone have any idea how I can fix this?

Cheers!

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  Boiling Fluid?
Posted by: amperdev - 03-08-2020, 11:02 AM - Forum: Obi Fluid - Replies (4)

Hello, Obi noob here!

I was wondering how would I go about implementing a boiling fluid effect? 

I want to have it so I can activate the fluid to boil and then go back to a normal state.

Is this even possible with Obi Fluid?

Thank you!

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  What is minimum pool size?
Posted by: 0xhex - 02-08-2020, 01:41 PM - Forum: Obi Fluid - Replies (1)

Can anyone explain what the Minimum pool size?
In Inspector panel

edit : Also Phase in inspector in Obj Emitter

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  Amount of liquid in bucket
Posted by: 0xhex - 01-08-2020, 08:30 PM - Forum: Obi Fluid - Replies (1)

Hello,can you help me about calculating about amount of liquid in bucket?
Thank you,

[Image: Ekran-Resmi-2020-08-01-22-20-59.png]

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