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Obi Fluid

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Important Threads

  1. Frequently Asked Questions (0 Replies)

Threads

  1. Is it possible to simulate a fine spray effect like a shower head? (1 Reply)
  2. Fluid Control Issues (1 Reply)
  3. Transparent fluid is flickering (1 Reply)
  4. How to Get Alpha Value in a Custom Shader (2 Replies)
  5. Crash Related to CustomEmitterShape (1 Reply)
  6. Memory leak warning with GPU compute solver (4 Replies)
  7. Why does setting InverseMass to zero on a single particle freeze all particles? (8 Replies)
  8. Unity 6 Console Spam about VolumePass (3 Replies)
  9. 2 Rendering bugs on iOS(Metal) (2 Replies)
  10. Performance degradation when using Collision callbacks in scripts (2 Replies)
  11. Shader Error in Obi Fluid 7.0.4 with Unity 2023.1.3f1 (URP 2D) (1 Reply)
  12. Destroy particle on collision (15 Replies)
  13. Fluid ignores colliders on certain amount of particles (compute backend) (2 Replies)
  14. How to fix the issue of fluid spilling outside an object? (4 Replies)
  15. Get separate particles parts (4 Replies)
  16. How move selected particle in actor from script (3 Replies)
  17. Obi Fluid 7 Transparent Fluid has no color (12 Replies)
  18. Calculating and Reproducing Volumes (2 Replies)
  19. Fluid crawling up a slanted collider (v6.5.4) (2 Replies)
  20. Hdrp pipeline/shader (1 Reply)
  21. Foam Rendering suggestions (4 Replies)
  22. Fluid are always Opaque (1 Reply)
  23. does not render correctly in Unity 6000 (3 Replies)
  24. Can;t get scaling and behavior right... (9 Replies)
  25. Android rendering doesnt't work and freezes (7 Replies)
  26. How to make an object hold Obi Fluid? (4 Replies)
  27. Obi Fluid 7 for Apple Vision Pro (1 Reply)
  28. Overlapping Obi Colliders too much causes the Compute backend to go mental (3 Replies)
  29. ObiInstancedParticleRenderer renders ghosts of dead particles (4 Replies)
  30. Fluid emitter stuttering with more fixed steps and lower FPS (3 Replies)
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