Latest Threads |
Stretching verts uniforml...
Forum: Obi Softbody
Last Post: josemendez
15-09-2025, 04:32 PM
» Replies: 1
» Views: 208
|
Scripting rod forces
Forum: Obi Rope
Last Post: chenji
11-09-2025, 01:15 PM
» Replies: 25
» Views: 3,138
|
Burst error causing crash...
Forum: Obi Rope
Last Post: josemendez
10-09-2025, 07:03 AM
» Replies: 1
» Views: 289
|
Controlling speed of emit...
Forum: Obi Fluid
Last Post: josemendez
06-09-2025, 06:29 AM
» Replies: 1
» Views: 569
|
Looks nice on editor but ...
Forum: Obi Fluid
Last Post: josemendez
04-09-2025, 07:20 AM
» Replies: 3
» Views: 806
|
How to Shorten or Scale t...
Forum: Obi Rope
Last Post: josemendez
02-09-2025, 09:53 AM
» Replies: 5
» Views: 874
|
The Limitation of Using O...
Forum: Obi Rope
Last Post: josemendez
01-09-2025, 10:30 PM
» Replies: 1
» Views: 611
|
Bug Where a Straight Segm...
Forum: Obi Rope
Last Post: josemendez
01-09-2025, 08:46 PM
» Replies: 1
» Views: 572
|
Having an issue with obi ...
Forum: Obi Rope
Last Post: Ben_bionic
29-08-2025, 04:23 PM
» Replies: 4
» Views: 1,077
|
Non-uniform particle dist...
Forum: Obi Rope
Last Post: chenji
29-08-2025, 09:05 AM
» Replies: 4
» Views: 920
|
|
|
Questions About Unity version and Mobile Performance |
Posted by: relevantname - 26-03-2020, 09:36 AM - Forum: Obi Fluid
- Replies (1)
|
 |
Hi,
I would like to buy Obi Fluid for my mobile game. But before purchasing, I want to get some information about;
- Can I use Obi Fluid on Unity 2018.4.14f1(because of LTS support) ?
- Is Obi Fluid optimized for mobile devices?
- Is there any minimum system requirements for mobile devices for running Obi Fluid smoothly?
Thanks in advance.
|
|
|
BUG? ObiSolver.parameters.gravity at runtime |
Posted by: vartech - 24-03-2020, 10:56 PM - Forum: Obi Rope
- Replies (2)
|
 |
I am trying to modify the gravity parameter of my rope at runtime. In the inspector it updates the gravity accordingly, however the rope does not get affected in game. If I manually modify the gravity in the inspector by typing a number, the rope IS affected. Am I doing something wrong or is this a bug?
Thanks,
Tim
|
|
|
Obi Cloth |
Posted by: YuanWenQiang - 24-03-2020, 07:52 AM - Forum: Obi Cloth
- Replies (5)
|
 |
I use Unity2019.3.2, Obi cloth 5.0. I have models of Chinese opera. Its sleeve is a little special. If you do not add particle collisions, the lower part of the sleeve will wear, but if you add particle collisions, the sleeve will shake and the sleeve will go wrong. What should I do? What should I do?
|
|
|
Obi Cloth major issue |
Posted by: YasenCh - 20-03-2020, 01:58 AM - Forum: Obi Cloth
- Replies (1)
|
 |
Hello VirtualMethod,
I have a horrible issue with Obi Cloth, please provide support.
The issue is that the cloth is broken on playmode. On the sample scene you provide (CharacterCloth) when you play the scene, the cloth is immediately broken!
![[Image: 0?ui=2&ik=ee140cfe4f&attid=0.0.1&permmsg..._k7zgd24v0]](https://mail.google.com/mail/u/0?ui=2&ik=ee140cfe4f&attid=0.0.1&permmsgid=msg-a:r198187689443388480&th=170f562c47dfb021&view=fimg&sz=s0-l75-ft&attbid=ANGjdJ8c_bCLs2dn7MuF5KUgSGEO2xtLILBJm3S8MZ3VxMNsQeYsFwgdnNZfKDuQeDeUA5VjxdG8PDd5dWjJFdAcdZMzLfcohi4faXnSv7bB5f0-Koquvz5j96rMEak&disp=emb&realattid=ii_k7zgd24v0)
I thought that this would not be an issue repeated everywhere, but it is!
I paid a freelancer to setup a character with Obi Cloth, the freelancer sent me video previews of the cloth working well in his project, but as he sent me the files and i opened them in my own project it's all broken and a mess! It looks like a salad of cloth, it's all crumpled in, really broken.
Using Unity 2019.3.0f6 with HDRP
Please provide your support with this issue, it's very urgent and important for me to know how to fix it!
Thank you,
- Y
PS: i have also sent you a message on the support e-mail with a video showing the mess.
I managed to fix it by going through some older threads on the forum.
Solution: regenerating/reinitializing fixed it
video: https://www.youtube.com/watch?v=vePI3LkQGDI
|
|
|
changing state in runtime |
Posted by: julienrobert - 19-03-2020, 05:51 PM - Forum: Obi Fluid
- Replies (1)
|
 |
My goal is to be able to change the state/behavior of the particles in runtime through code.
Is it possible to modify the blueprint with script in real-time? Or is there another way to achieve my goal?
Thanks
|
|
|
|