changing state in runtime - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Fluid (https://obi.virtualmethodstudio.com/forum/forum-3.html) +--- Thread: changing state in runtime (/thread-2103.html) |
changing state in runtime - julienrobert - 19-03-2020 My goal is to be able to change the state/behavior of the particles in runtime through code. Is it possible to modify the blueprint with script in real-time? Or is there another way to achieve my goal? Thanks RE: changing state in runtime - josemendez - 20-03-2020 (19-03-2020, 05:51 PM)julienrobert Wrote: My goal is to be able to change the state/behavior of the particles in runtime through code. Hi there, Once a particle is emitted, it has its own properties and does not depend on the blueprint. The solver contains an array for each particle property: surface tension, viscosity, vorticity, etc. You can set their values as you'd do with any other particle property (positions, velocities...). See: http://obi.virtualmethodstudio.com/tutorials/scriptingparticles.html |