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Stretching verts uniforml...
Forum: Obi Softbody
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Today, 05:32 AM
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Scripting rod forces
Forum: Obi Rope
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11-09-2025, 01:15 PM
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Burst error causing crash...
Forum: Obi Rope
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10-09-2025, 07:03 AM
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Controlling speed of emit...
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Looks nice on editor but ...
Forum: Obi Fluid
Last Post: josemendez
04-09-2025, 07:20 AM
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How to Shorten or Scale t...
Forum: Obi Rope
Last Post: josemendez
02-09-2025, 09:53 AM
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The Limitation of Using O...
Forum: Obi Rope
Last Post: josemendez
01-09-2025, 10:30 PM
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Bug Where a Straight Segm...
Forum: Obi Rope
Last Post: josemendez
01-09-2025, 08:46 PM
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Having an issue with obi ...
Forum: Obi Rope
Last Post: Ben_bionic
29-08-2025, 04:23 PM
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Non-uniform particle dist...
Forum: Obi Rope
Last Post: chenji
29-08-2025, 09:05 AM
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Substep Unity Physics for new versions |
Posted by: immrkuby - 04-10-2021, 05:12 PM - Forum: Obi Rope
- Replies (2)
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Hi There !
I was using ObiRope 5.6.2 for a project then I decided to move entire project to the 6.2 for some reasons. But rope behaviour was not same. (It was worse) I made some tests and saw; when I disable "Substep Unity Physics" at old project it began to act same like new project. In 6.2 version I couldn't find anything for enabling "Substep Unity Physics" or something related to this.
Although I am not %100 sure problem comes from here, I want to test it if you guys have any clue. Thanks !
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Rope no show on Android....... |
Posted by: webmagic - 04-10-2021, 10:58 AM - Forum: Obi Rope
- Replies (6)
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Hi, Poor us
We make everything just fine in Editor, but after we export to Android APK, the Rope disappeared.
But if we change ropesolver to Burst, the rope will showup
...........But it's not a good resolution for us as our all levels made with Oni already.....><
And more much wired is that , our programmer can build APK perfectly with Oni before, but just after he delete his own copy and use our copy, his APK becomes NO ROPE as us.
is there any setting about Obi Rope in Mobile???
BTW, we create an empty project only import Obi-Rope, and just build one of your sample "Rope-Cutting" , and there is no rope showup!!
Using unity 2020.3.8
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Performance? |
Posted by: lacasrac - 03-10-2021, 10:53 AM - Forum: Obi Rope
- Replies (3)
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My game fps was ~120
I just added a rope, fps is ~90-95
Added a chain the same scene, fps now is ~55-60 fps
In debug build. Is it normal? 30 fps drop on a rope?
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Resize chain in rope |
Posted by: lacasrac - 01-10-2021, 06:35 AM - Forum: Obi Rope
- Replies (2)
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In the sample the size of the chain always 34, 34, 34
If I resize to 20,20,20 then there will be a big gap between the chains... Any way to resize normally or set an anchor between the chains to look better?
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Using Burst backend causes Runtime Crash |
Posted by: smohser - 30-09-2021, 09:57 AM - Forum: Obi Softbody
- Replies (5)
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Hi,
I am trying to used Burst backend but getting this exceptions. any ideas ?
ArgumentException: source and destination length must be the same
Unity.Collections.NativeArray`1[T].CheckCopyLengths (System.Int32 srcLength, System.Int32 dstLength) (at <cfc1ad890650411e946cff2e6f276711>:0)
Unity.Collections.NativeArray`1[T].Copy (T[] src, Unity.Collections.NativeArray`1[T] dst) (at <cfc1ad890650411e946cff2e6f276711>:0)
Unity.Collections.NativeArray`1[T].CopyFrom (T[] array) (at <cfc1ad890650411e946cff2e6f276711>:0)
Unity.Collections.NativeList`1[T].CopyFrom (T[] array) (at Library/PackageCache/com.unity.collections@0.1.1-preview/Unity.Collections/NativeList.cs:479)
Obi.BurstSolverImpl.SetSimplices (System.Int32[] simplices, Obi.SimplexCounts counts) (at Assets/ObiCloth/Assets/Obi/Scripts/Common/Backends/Burst/Solver/BurstSolverImpl.cs:301)
Obi.ObiSolver.PushSimplices () (at Assets/ObiCloth/Assets/Obi/Scripts/Common/Solver/ObiSolver.cs:1379)
Obi.ObiSolver.PushActiveParticles () (at Assets/ObiCloth/Assets/Obi/Scripts/Common/Solver/ObiSolver.cs:1303)
Obi.ObiSolver.BeginStep (System.Single stepTime) (at Assets/ObiCloth/Assets/Obi/Scripts/Common/Solver/ObiSolver.cs:1512)
Obi.ObiUpdater.BeginStep (System.Single stepDeltaTime) (at Assets/ObiCloth/Assets/Obi/Scripts/Common/Updaters/ObiUpdater.cs:49)
Obi.ObiFixedUpdater.FixedUpdate () (at Assets/ObiCloth/Assets/Obi/Scripts/Common/Updaters/ObiFixedUpdater.cs:44)
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Not working at all |
Posted by: lacasrac - 30-09-2021, 07:24 AM - Forum: Obi Rope
- Replies (1)
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Urp, unity 2019.4.0f1
The ropes falling down to the ground on the samples.
Everything is pink.
It looks like the BurstColliderWorld cannot be loaded
Installed the burst and math packages...
What is the solution?
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