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Obi
7.0.5
Unified particle physics for Unity
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Public Attributes | |
| ObiSkinMap | defaultSkinmap => m_Skinmap |
Public Attributes inherited from Obi.ObiMeshBasedActorBlueprint | |
| Mesh | inputMesh |
| Vector3 | scale = Vector3.one |
| Quaternion | rotation = Quaternion.identity |
Public Attributes inherited from Obi.ObiActorBlueprint | |
| Vector3[] | positions = null |
| Vector4[] | restPositions = null |
| Quaternion[] | orientations = null |
| Quaternion[] | restOrientations = null |
| Vector3[] | velocities = null |
| Vector3[] | angularVelocities = null |
| float[] | invMasses = null |
| float[] | invRotationalMasses = null |
| int[] | filters = null |
| Vector3[] | principalRadii = null |
| Color[] | colors = null |
| int[] | points = null |
| int[] | edges = null |
| int[] | triangles = null |
| ObiDistanceConstraintsData | distanceConstraintsData = null |
| ObiBendConstraintsData | bendConstraintsData = null |
| ObiSkinConstraintsData | skinConstraintsData = null |
| ObiTetherConstraintsData | tetherConstraintsData = null |
| ObiStretchShearConstraintsData | stretchShearConstraintsData = null |
| ObiBendTwistConstraintsData | bendTwistConstraintsData = null |
| ObiShapeMatchingConstraintsData | shapeMatchingConstraintsData = null |
| ObiAerodynamicConstraintsData | aerodynamicConstraintsData = null |
| ObiChainConstraintsData | chainConstraintsData = null |
| ObiVolumeConstraintsData | volumeConstraintsData = null |
| List< ObiParticleGroup > | groups = new List<ObiParticleGroup>() |
Protected Member Functions | |
| override IEnumerator | Initialize () |
Protected Member Functions inherited from Obi.ObiActorBlueprint | |
| virtual void | SwapWithFirstInactiveParticle (int index) |
| void | GenerateChecksum () |
Protected Attributes | |
| ObiSkinMap | m_Skinmap |
Protected Attributes inherited from Obi.ObiActorBlueprint | |
| uint | m_Checksum |
| bool | m_Empty = true |
| bool | m_Edited = false |
| int | m_ActiveParticleCount = 0 |
| int | m_InitialActiveParticleCount = 0 |
| Bounds | _bounds = new Bounds() |
Additional Inherited Members | |
Public Member Functions inherited from Obi.ObiActorBlueprint | |
| delegate void | BlueprintCallback (ObiActorBlueprint blueprint) |
| bool | IsParticleActive (int index) |
| bool | ActivateParticle (int index) |
| bool | DeactivateParticle (int index) |
| void | RecalculateBounds () |
| IEnumerable< IObiConstraints > | GetConstraints () |
| IObiConstraints | GetConstraintsByType (Oni.ConstraintType type) |
| int | GetParticleRuntimeIndex (int blueprintIndex) |
| Vector3 | GetParticlePosition (int index) |
| Quaternion | GetParticleOrientation (int index) |
| Vector3 | GetParticleRestPosition (int index) |
| Quaternion | GetParticleRestOrientation (int index) |
| void | GetParticleAnisotropy (int index, ref Vector4 b1, ref Vector4 b2, ref Vector4 b3) |
| float | GetParticleMaxRadius (int index) |
| Color | GetParticleColor (int index) |
| void | GenerateImmediate () |
| IEnumerator | Generate () |
| virtual void | CommitBlueprintChanges () |
| void | Clear () |
| ObiParticleGroup | InsertNewParticleGroup (string name, int index, bool saveImmediately=true) |
| ObiParticleGroup | AppendNewParticleGroup (string name, bool saveImmediately=true) |
| bool | RemoveParticleGroupAt (int index, bool saveImmediately=true) |
| bool | SetParticleGroupName (int index, string name, bool saveImmediately=true) |
| void | ClearParticleGroups (bool registerUndo=true, bool saveImmediately=true) |
| virtual void | RemoveSelectedParticles (ref bool[] selected, bool optimize=true) |
| void | RestoreRemovedParticles () |
| virtual void | GenerateTethers (bool[] selected) |
| virtual void | ClearTethers () |
Properties inherited from Obi.ObiActorBlueprint | |
| uint | checksum [get] |
| int | particleCount [get] |
| int | activeParticleCount [get] |
| Oni.SimplexType | simplexTypes [get] |
| bool | usesOrientedParticles [get] |
| virtual bool | usesTethers [get] |
| bool | edited [get, set] |
| bool | empty [get] |
| Bounds | bounds [get] |
Properties inherited from Obi.IObiParticleCollection | |
| int | particleCount [get] |
| int | activeParticleCount [get] |
| bool | usesOrientedParticles [get] |
Events inherited from Obi.ObiActorBlueprint | |
| BlueprintCallback | OnBlueprintGenerate |