28-06-2024, 11:28 AM
Thank you for your reply.
I need second scenario. ( if you want to be able to fold/unfold it, you must use a mesh that represents it in an unfolded state, and use ObiCloth.)
I need to use thick cloth to simulate as towel.
Is it possible to make the cloth thicker in the existing example scenes? Alternatively, if I create a thick rectangular mesh and apply Obi Cloth to it, will it work without lagging?
I need second scenario. ( if you want to be able to fold/unfold it, you must use a mesh that represents it in an unfolded state, and use ObiCloth.)
I need to use thick cloth to simulate as towel.
Is it possible to make the cloth thicker in the existing example scenes? Alternatively, if I create a thick rectangular mesh and apply Obi Cloth to it, will it work without lagging?