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  Skirt Cloth issue
Posted by: howzer - 09-12-2018, 05:38 AM - Forum: Obi Cloth - Replies (1)

Hi first time using obi cloth,
I'm trying to get a simple skirt cloth working. I changed the scale factor in import settings from 1 to 0.5 and kept the root scale to 1,1,1 and after setting everything up, I'm still running into this cloth issue. Does it matter that the skirt is not a direct child of the root object? I am using a separate game object as the solver.
Cheers

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  Collision code sample not working
Posted by: aphixe - 08-12-2018, 06:38 AM - Forum: Obi Rope - Replies (1)

I copied the script example to do collision test. and unity says it can't convert out from the collider

Assets/Scripts/GrabRope.cs(33,64): error CS1503: Argument `#2' cannot convert `out UnityEngine.Collider' expression to type `out UnityEngine.Component'


 Collider collider;
if (ObiCollider.idToCollider.TryGetValue(contact.other,out collider)){
// do something with the collider.
}


i looked at CollisionEventHandler and it uses Component collider;  is that what it should be? 

all i know is its not working. trying for a long time today to code a grab the rope script

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  Make cloth grow if inside collider?
Posted by: aelbannan - 07-12-2018, 04:16 PM - Forum: Obi Cloth - Replies (4)

Hi,

Any way to make a cloth grow if it is completely inside a collider? For example, a XS tshirt inside of a very big guy. Any way to make it stretch to fit the guy?

Thanks.

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  No LWRP compatible Materials
Posted by: nigelm - 07-12-2018, 01:48 AM - Forum: Obi Cloth - Replies (2)

Hi, I'm running through the flag tutorial using the Lightweight Render Pipeline - we are using it for our VR application.
All Obi materials appear pink, is it possible to get LWRP compatible materials? (This is the backface material).
Or is Obi going to be updated for the LW & HD render pipelines?

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  A whole bunch of questions and feedback
Posted by: brisingre - 06-12-2018, 10:42 PM - Forum: Obi Rope - No Replies

Just getting started with Obi rope so there's a lot of small questions in this thread.

1. There's nothing in the docs about the ObiStitcher component at all as far as I can tell, not even in the api docs.  How do I use it? Specifically, how do I make stitches through code? I'm trying to make rope bridges, which in the end is going to be far too much work to set up by hand I'm sure. (Setting up anything by hand with Obi rope seems to take me a long time.) I've had some success with using pin constraints to attach ropes together, but that seems much more complicated than it has to be...

2. Can I use tether constraints on resizable ropes? Can I use tether constraints on ropes with handles on both ends, or should I always have one end fixed? What else should I do to make my rope less stretchy?

3. Do I need to leave the spline script on my rope or should I get rid of it once I initialize? Can I do anything to reshape a rope without re-initializing it?

4. Is there a simpler way of generating a rope of a set length than messing with the end points of a spline? I feel like I shouldn't have to manually line up 4 points any time I want a rope that hangs straight down.

5. Obi Rope would be easier to use if some of the required links tried to fill themselves if left empty. For example, Initialize does nothing if the rope curve is not set. It would be nice to check the current GO for a curve component before giving up. Likewise, if solver is null when it's needed for something, it would be nice if it found one in the scene -- you usually only have one after all. This is simple enough that I can probably add it myself, I'll let you know how it goes.

6. What causes the error in the attached screenshot? I see it a lot. Am I doing something wrong? Is this a bug?

Thanks so much!

-Lou



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  Obi Rope Pin Constraint One frame behind
Posted by: CommonFruit - 05-12-2018, 10:13 PM - Forum: Obi Rope - Replies (9)

Hi, 
I'm using pin constraints to connect my rope to obiColliders on my character and their sword. These colliders are moved around during the characters animation. The simulation seems to work but the whole simulation is one frame behind the animation:
[Image: 0kI8lfc.png]
[Image: oCaC4T6.png]

I assume this is happening because the ObiSolver is updating before the animation but even changing the "Simulation Order" to "Late Update" doesn't fix the problem. 

I also don't think the problem lies with my constraint iterations because if you look closely at the images, the rope is in the correct position but just one frame delayed.

If anyone has any advice or thinks they know why this is happening it would be much appreciated!

If you need more info just let me know Sonrisa

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  Fluid rendering - transparency / translucency
Posted by: Mitch@PG - 05-12-2018, 05:55 PM - Forum: Obi Fluid - Replies (3)

Hello,

I need to get fluid to be transparent; I've tried various set ups with the rendering but I've not been able to get this to work.  Is there a simple way to set this up with the assets provided in the package or will I need to mess with altering / writing shader code?  

Thanks!

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  distance constraints
Posted by: TootsManuva - 05-12-2018, 04:46 PM - Forum: Obi Rope - Replies (2)

I am new to Unity so thanks in advance for your patience folks. I have a simple physics game set up where the player moves platforms around to get a bouncing ball from one point of the "course" to another. I want to constrain the movement of these platforms by attaching a rope between them and another fixed object. The problem is that the rope will stretch forever, no matter how much I change the distance constraints, so it does not restrict the movement of the platform. I hope someone can point me in the right direction on this.

Thanks.

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  Butterfly net
Posted by: glueball - 04-12-2018, 01:53 PM - Forum: Obi Cloth - Replies (1)

I need to create a realistic butterfly net for a VR project. Would it be possible to do so with Obi Cloth? Ie. to attach a piece of cloth to a circular handle, and use a transparent texture with the network pattern.  If I buy a license for obi cloth, would I find some documentation to easily create something like that?

Many thanks!

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  My OBI rope goes through the plane
Posted by: afinch - 03-12-2018, 03:48 AM - Forum: Obi Rope - Replies (1)

I got obi rope very recently and im a complete noob!
My rope keeps going through the floor, is there any way I can stop this? thanks

[Image: qAnHZ3Y]
https://imgur.com/a/qAnHZ3Y

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