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Stretching verts uniforml...
Forum: Obi Softbody
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Scripting rod forces
Forum: Obi Rope
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11-09-2025, 01:15 PM
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Burst error causing crash...
Forum: Obi Rope
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Controlling speed of emit...
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Looks nice on editor but ...
Forum: Obi Fluid
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04-09-2025, 07:20 AM
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How to Shorten or Scale t...
Forum: Obi Rope
Last Post: josemendez
02-09-2025, 09:53 AM
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The Limitation of Using O...
Forum: Obi Rope
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01-09-2025, 10:30 PM
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Bug Where a Straight Segm...
Forum: Obi Rope
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01-09-2025, 08:46 PM
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Having an issue with obi ...
Forum: Obi Rope
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29-08-2025, 04:23 PM
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Non-uniform particle dist...
Forum: Obi Rope
Last Post: chenji
29-08-2025, 09:05 AM
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Define Particle Position without inertia |
Posted by: promero - 24-02-2022, 10:35 PM - Forum: Obi Softbody
- Replies (3)
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I try to generate a save and load function for softbody object.
For that, I save on json file all particle positions.
When I load it, I define the position of each particle with velocity to zero.
I know that to keep positions I must define invMasses to zero.
If I do it works, because softbody particles are fixed.
My problem is that I don't want to fix the particles, particles must move depending ObiParticleAttachment.
What I need is to open the softbody on same position that I save before, and particles must be without movement, until I interact with ObiParticleAttachment elements.
In theory if velocity is zero, particles must keep positions but my softbody particles move a lot until loose inertial energy.
Any advice or help is appreciated.
Thanks
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Weird behavior when changing resolution |
Posted by: lufydad - 23-02-2022, 03:39 PM - Forum: Obi Rope
- Replies (2)
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Hi,
I have a rope attached to two cubes and I tried to changed the resolution of the blueprint from 0.05 to 1. I expected that the behavior of the ropes will be just more fluid and accurate, but as shown in this gif, it looks like we just increase the stretching scale and other physical parameters.
Is this the excepted behavior ? In this case, why does the density of particles have this impact on the rope ?
Thank you for your time,
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ReattachingParticle |
Posted by: alex798 - 21-02-2022, 04:08 PM - Forum: Obi Rope
- Replies (19)
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Good day,
Sometimes my particle, which attached to object shifts from said objects and tries to stay on this shifted position from object due to attachment.
I tried to return it on previous position using ObiRope.TeleportParticle if it shifts, but attachment seems to save this shift somewhere and returns particle back...
How to reset Attachment after teleport?
Now made Attachments Bind Function public and rebind attachment- seems to work, but now I need to set said particle right Orientation- how to do it? And is my Bind workaround legid or not?
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