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[BUG] Exception when trying to generate blueprint with surface vertices - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Softbody (https://obi.virtualmethodstudio.com/forum/forum-12.html) +--- Thread: [BUG] Exception when trying to generate blueprint with surface vertices (/thread-3333.html) |
[BUG] Exception when trying to generate blueprint with surface vertices - JanikH - 24-02-2022 Hi, I just updated to Obi Softbody 6.4 and I'm trying to generate a new blueprint with the "Vertices" mode for surface sampling. I did a clean package import and regardless of which mesh I select, the following exception always occurs: Quote:IndexOutOfRangeException: Index was outside the bounds of the array. I'm on Unity 2020.3.28f1. Let me know if I can help by providing further information. RE: [BUG] Exception when trying to generate blueprint with surface vertices - josemendez - 24-02-2022 (24-02-2022, 03:49 PM)JanikH Wrote: Hi, Hi there, Thanks for reporting this! It seems to be a regression, this was fixed in an older version but the fix didn't make it to the release branch somehow. Please find a patched ObiSoftbodySurfaceBlueprint.cs file. Replace yours with it (found at Obi/Scripts/Softbody/Blueprints/ObiSoftbodySurfaceBlueprint.cs). let me know how it goes. RE: [BUG] Exception when trying to generate blueprint with surface vertices - JanikH - 24-02-2022 Thank you very much, it seems to work as expected now. Excellent support, as usual! RE: [BUG] Exception when trying to generate blueprint with surface vertices - RuzgarEken - 28-03-2022 (24-02-2022, 04:08 PM)josemendez Wrote: Hi there,Hi, I just purchased the asset and this error completely breaks the usability of the asset. I couldn't use at low resolution settings and high resolution wasn't giving me the scenario I wanted. It was pretty frustrating until I found this post... |