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void | OnEnable () |
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ObiPathFrame | GetSectionAt (float mu) |
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void | EnableRenderer () |
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void | DisableRenderer () |
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void | SetRendererDirty (Oni.RenderingSystemType type) |
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bool | ValidateRenderer () |
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void | CleanupRenderer () |
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float | decimation = 0 |
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uint | smoothing = 0 |
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float | twist = 0 |
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int | indexInSystem = 0 |
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ObiActor | actor [get, set] |
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float | SmoothLength [get] |
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float | SmoothSections [get] |
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ObiActor | actor [get] |
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The documentation for this class was generated from the following file:
- Assets/Obi/Scripts/RopeAndRod/DataStructures/Path/ObiPathSmoother.cs