Obi  7.0.5
Unified particle physics for Unity
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Obi.ObiParticleRenderer Class Reference
Inheritance diagram for Obi.ObiParticleRenderer:
Obi.IParticleRenderer Obi.ObiActorRenderer< T > Obi.IActorRenderer Obi.ObiRenderer< T >

Public Member Functions

void Awake ()
 
void OnEnable ()
 
void OnDisable ()
 
void OnValidate ()
 
- Public Member Functions inherited from Obi.ObiActorRenderer< T >
void EnableRenderer ()
 
void DisableRenderer ()
 
void SetRendererDirty (Oni.RenderingSystemType type)
 
- Public Member Functions inherited from Obi.ObiRenderer< T >
bool ValidateRenderer ()
 
void CleanupRenderer ()
 

Public Attributes

Material material
 
RenderBatchParams renderParameters = new RenderBatchParams(true)
 

Properties

Color particleColor [get, set]
 
float radiusScale = Color.white [get, set]
 
ObiActor actor = 1 [get, set]
 
- Properties inherited from Obi.IParticleRenderer
ObiActor actor [get]
 
Color particleColor [get]
 
float radiusScale [get]
 
- Properties inherited from Obi.IActorRenderer
ObiActor actor [get]
 

Additional Inherited Members

- Protected Member Functions inherited from Obi.ObiActorRenderer< T >
void ObiActorRenderer_OnBlueprintUnloaded (ObiActor act, ObiActorBlueprint blueprint)
 
- Protected Member Functions inherited from Obi.ObiRenderer< T >
bool UnregisterRenderer (ObiSolver solver)
 
bool RegisterRenderer (ObiSolver solver)
 

The documentation for this class was generated from the following file: