Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Help  ObiParticleRenderer works fine but ObiFluidRenderer does not work in 'FluidMixing'
#1
안녕 ~!
샘플 장면 'FluidMixing'을 테스트하고 있습니다.
나는 ObiFluidRenderer를 시도했다.
기본 카메라의 ObiFluidRenderer 구성 요소를 활성화했지만 작동하지 않습니다. 어떻게해야합니까?
Reply
#2
(31-01-2019, 12:13 PM)psk_1603 Wrote: 안녕 ~!
샘플 장면 'FluidMixing'을 테스트하고 있습니다.
나는 ObiFluidRenderer를 시도했다.
기본 카메라의 ObiFluidRenderer 구성 요소를 활성화했지만 작동하지 않습니다. 어떻게해야합니까?

Hi,

This is a shot in the dark, but make sure that the camera's near plane is a bit further way from the default. Set the near plane to 1 and the far plane to 100, see if it improves.

Edit: Also make sure that in the ParticleRenderer, radius is set to at least 2. For lower values, the default density threshold of the FluidRenderer will cull out all particles.
Reply
#3
(31-01-2019, 12:25 PM)josemendez Wrote: Hi,

This is a shot in the dark, but make sure that the camera's near plane is a bit further way from the default. Set the near plane to 1 and the far plane to 100, see if it improves.

Edit: Also make sure that in the ParticleRenderer, radius is set to at least 2. For lower values, the default density threshold of the FluidRenderer will cull out all particles.

Set radius to 2 or higher so it works. Thank you. Guiño
Reply