Help ObiParticleRenderer works fine but ObiFluidRenderer does not work in 'FluidMixing' - Printable Version +- Obi Official Forum (https://obi.virtualmethodstudio.com/forum) +-- Forum: Obi Users Category (https://obi.virtualmethodstudio.com/forum/forum-1.html) +--- Forum: Obi Fluid (https://obi.virtualmethodstudio.com/forum/forum-3.html) +--- Thread: Help ObiParticleRenderer works fine but ObiFluidRenderer does not work in 'FluidMixing' (/thread-855.html) |
ObiParticleRenderer works fine but ObiFluidRenderer does not work in 'FluidMixing' - psk_1603 - 31-01-2019 안녕 ~! 샘플 장면 'FluidMixing'을 테스트하고 있습니다. 나는 ObiFluidRenderer를 시도했다. 기본 카메라의 ObiFluidRenderer 구성 요소를 활성화했지만 작동하지 않습니다. 어떻게해야합니까? RE: ObiParticleRenderer works fine but ObiFluidRenderer does not work in 'FluidMixing' - josemendez - 31-01-2019 (31-01-2019, 12:13 PM)psk_1603 Wrote: 안녕 ~! Hi, This is a shot in the dark, but make sure that the camera's near plane is a bit further way from the default. Set the near plane to 1 and the far plane to 100, see if it improves. Edit: Also make sure that in the ParticleRenderer, radius is set to at least 2. For lower values, the default density threshold of the FluidRenderer will cull out all particles. RE: ObiParticleRenderer works fine but ObiFluidRenderer does not work in 'FluidMixing' - psk_1603 - 31-01-2019 (31-01-2019, 12:25 PM)josemendez Wrote: Hi, Set radius to 2 or higher so it works. Thank you. |