01-05-2024, 10:30 AM
Hi.
I am getting an error saying that my particle attachment is not recognized. Any advice appreciated please?
Thanks for your time. Here's a screenshot. In the image, I had clearly renamed my control points. So I'm not sure how to fix. At first, it was working fine, but then I switched to Dynamic because I wanted to have the pin constraint function active. That's when the error started to appear.
I am getting an error saying that my particle attachment is not recognized. Any advice appreciated please?
Quote:The particle group 'Receiver' references a particle that does not exist in the actor 'Obi Rope'.
UnityEngine.Debug:LogError (object)
Obi.ObiParticleAttachment:Bind () (at Assets/Obi/Scripts/Common/Utils/ObiParticleAttachment.cs:237)
Obi.ObiParticleAttachment:Actor_OnBlueprintLoaded (Obi.ObiActor,Obi.ObiActorBlueprint) (at Assets/Obi/Scripts/Common/Utils/ObiParticleAttachment.cs:198)
Obi.ObiParticleAttachment:OnEnable () (at Assets/Obi/Scripts/Common/Utils/ObiParticleAttachment.cs:172)
UnityEditor.EditorApplication:Internal_RestoreLastOpenedScenes ()
Thanks for your time. Here's a screenshot. In the image, I had clearly renamed my control points. So I'm not sure how to fix. At first, it was working fine, but then I switched to Dynamic because I wanted to have the pin constraint function active. That's when the error started to appear.