Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Help  Liquid inside the rope. How to do this?
#1
Hello everyone!

I am going to create transparent rope with liquid inside
https://play.google.com/store/apps/detai...uzzle.game

Which way is the best for this?

1. I tried to do second rope which was thinner than first and put it inside, but their behaviors are different
2. Maybe I should buy special shader? https://assetstore.unity.com/packages/vf...wrp-202713


Attached Files Thumbnail(s)
       
Reply
#2
(11-10-2022, 08:32 AM)Vincent\sFriend Wrote: Hello everyone!

I am going to create transparent rope with liquid inside
https://play.google.com/store/apps/detai...uzzle.game

Which way is the best for this?

1. I tried to do second rope which was thinner than first and put it inside, but their behaviors are different
2. Maybe I should buy special shader? https://assetstore.unity.com/packages/vf...wrp-202713

Hi,

A shader is definitely the way to go for this. I can't be 100% sure that the liquid shader you linked to will work well with ropes, but as long as it supports arbitrary meshes and not just closed/convex ones it should do the trick.

kind regards,
Reply