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Help  Is obi tether constrain broken?
#2
(24-05-2019, 03:15 AM)LCKuo Wrote: Hi I'm trying to make a good look rope,and I have seen the chain sample in demo scene.
Tether constrain works perfectly in the chain sample scene. I can easily clear or generate Tethers.Yellow lines are cleared and generated ,too. 
But after I click the " Initialize " button on the same GameObject ,and try to generate Tethers. It seems not working. Yellow lines arnt shown anymore.

Is there something I miss setting?

Hi,

Reinitializing a rope resets all per-particle properties. After reinitializing the rope, all particles start out as free particles.
To generate tethers, your rope needs to have at least 1 fixed particle. Tethers work by attaching all free particles to the closest fixed one. See:
http://obi.virtualmethodstudio.com/tutor...aints.html

In that scene, fix the particle near the cube (or create a handle for it, as that's the original scene setup) then click generate tethers.
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Messages In This Thread
Is obi tether constrain broken? - by LCKuo - 24-05-2019, 03:15 AM
RE: Is obi tether constrain broken? - by josemendez - 24-05-2019, 07:16 AM
RE: Is obi tether constrain broken? - by LCKuo - 28-05-2019, 04:34 AM