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Help  Cloth simulation slightly delayed
#2
(21-02-2019, 08:57 PM)VrTech Wrote: The problem is when I trigger the obiCloth On it's slowly follow up. I don't know why?



This is when ObiCloh is Turn Off
[Image: giphy.gif]

And this is when it turned on
[Image: giphy.gif]


Any ideas?

Thank you!

Cloth is updated during FixedUpdate, so if your character locomotion logic is performed in Update() or LateUpdate(), there will be a one-frame delay. Try to follow the CharacterCloth sample scene as closely as possible:

- CharacterController does its thing in FixedUpdate.
- The animator update mode is set to Animate Physics.
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Messages In This Thread
Cloth simulation slightly delayed - by VrTech - 21-02-2019, 08:57 PM
RE: Cloth simulation slightly delayed - by josemendez - 22-02-2019, 08:10 AM
RE: Cloth simulation slightly delayed - by VrTech - 25-02-2019, 01:47 AM
RE: Cloth simulation slightly delayed - by VrTech - 25-02-2019, 04:16 AM