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Help  Is it possible to render FluidMesh by particles of different type actor?
#1
As the subject line says.
I think it's probably impossible, but I want to render liquid in a freeform shape using cloth and rope or softbody.

ObiFluidSurfaceMesher voxels are very unique compared to other voxel tools, so I think they could be applied to a variety of things.
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Is it possible to render FluidMesh by particles of different type actor? - by asimofu_ok - Yesterday, 01:38 AM