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Help  Trying to render bubbly foam
#2
(17-07-2024, 12:11 AM)Barliesque Wrote: [*]The total number of particles per emitter seems to be restricted to 1000, making it problematic for the foam to pour down continuously rather than in bursts. 

Hi!

You can adjust the capacity (among many other fluid properties) in the emitter blueprint. Remember to click "Generate" after changing the blueprint parameters! See:
http://obi.virtualmethodstudio.com/manua...rials.html

 
(17-07-2024, 12:11 AM)Barliesque Wrote: [*]I'd also like to be able to adjust the shininess of the liquid renderer.  The Obi Fluid Renderer doesn't seem to do anything--I can remove it entirely, and everything stays the same.

You're rendering both the particles and the surface of the fluid. Also, depending on which render pipeline you're using, ObiFluidRenderer or ObiFluidRendererFeature are used to render the fluid. See:
http://obi.virtualmethodstudio.com/manua...ering.html

kind regards,
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Messages In This Thread
Trying to render bubbly foam - by Barliesque - 17-07-2024, 12:11 AM
RE: Trying to render bubbly foam - by josemendez - 17-07-2024, 07:40 AM
RE: Trying to render bubbly foam - by Barliesque - 17-07-2024, 09:40 PM
RE: Trying to render bubbly foam - by josemendez - 18-07-2024, 09:10 AM